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Refactor CSS #1348
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In some components the css is defined globally, we have strange behavior on other pages because it overwrite rules. |
@vikiival, I think it is high time there is some sort of instructions on how things should be done. You may add it to CONTRIBUTING.md or even README.md. It will really help guard against how changes affect already existing implementation while the full refactoring is implemented. I suggest all styles should be scoped till then. |
Game rules are pretty simple:
@roiLeo have I missed anything? |
I added the "global" comment in some files where the css was duplicated. |
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Still open as the CSS is not refactored yet 😅 |
@vikiival i can take up this refactor |
What is the priority for this? |
I would give it p3 I think we have more imporant tasks to tackle |
ASSIGNED - @prachi00 🔒 LOCKED -> Friday, May 27th 2022, 13:54:34 UTC -> 36 hours |
ASSIGNMENT EXPIRED - @prachi00 has been unassigned. |
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👀 |
Yeah, |
Oupsi! not really completed as there is still some light work to be done
if @prachi00 want to take a look |
is now a good time to start working on this? I dont want to get conflicts with the refactors and stuff? @roiLeo @vikiival @preschian |
@roiLeo can we close this one now? |
Closing for now, css looks fine |
Is your feature request related to a problem?
Currently, we have tons of CSS which I think is either obsolete or already covered in Bulma Helpers.
Moreover, some styles are fighting against each other, so there is inconsistency.
Describe the solution you would like
Have global CSS config for base styles?
Describe alternatives you have considered
UnCSS can be your friend
Screeenshots
KodaDot CSS cat
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