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Tags and local tags
Al'rind edited this page Jul 12, 2015
·
3 revisions
Tags and local tags work exactly the same as standard and local variables, excepting the fact that their identifier (variable's identifier in the case of local tags) are referenced by symbols (a word starting with :
; for instance: :something
, :goat
, :health_points
) and not with numbers.
-
L[:symbol]
: Retrieves the tag:symbol
-
L[:symbol] = 10
: Assigning 10 as value of the tag:symbol
-
SL[:symbol]
: Retrieves the local tag:symbol
-
SL[id_map, id_event, :symbol]
: Retrieves the local tag:symbol
declared in the event:id_event
located in the mapid_map
(complete access) SL[id_map, id_event, :symbol] = 45
As of Nuki's point of view symbols are a waste but it is a feature added by Raho, blame him if you find this feature totally useless.
Introduction
Revised Syntax
- Switches and variables
- Local switches and local variables
- Tags and local tags
- Displaying informations in messages
Commands
Extended events
Advanced tools
RMEx use examples
- Create basic gauges
- Create gauges in battle
- Create easily a QuickTime Event
- A minimal multi-agents system
- Custom names typing system
- Titlescreen's skipper
Scripters corner