Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Upgrade Three.js to r125 #262

Merged
merged 8 commits into from
Jan 27, 2021
Merged

Upgrade Three.js to r125 #262

merged 8 commits into from
Jan 27, 2021

Conversation

jure
Copy link
Contributor

@jure jure commented Jan 27, 2021

Why

This purpose of this PR is to upgrade Three.js to r125 - mainly to deal with the removal of THREE.Geometry. It additionally fixes a few other issues (caused by the upgrade) along the way.

More details about the removal of SubdivisionModifier:
mrdoob/three.js#21072

Some more details about the THREE.Geometry to THREE.BufferGeometry change can be found here:
https://discourse.threejs.org/t/three-geometry-will-be-removed-from-core-with-r125/22401

What

  • Bump Three.js
  • Updated useEdgeSplit (also supports the new tryKeepNormals option)
  • Removed FaceNormalsHelper from useHelper example, as it no longer exists in Three.js
  • Updated the useTesselation modifier, also so that it works when changing parameters in the storybook
  • Updated useSimplification modifier
  • Removed useSubdivision modifier, as it no longer exists in Three.js
  • Updated typings for CurveModifier

Checklist

  • Documentation updated
  • Updated stories where applicable
  • Ready to be merged

@vercel
Copy link

vercel bot commented Jan 27, 2021

This pull request is being automatically deployed with Vercel (learn more).
To see the status of your deployment, click below or on the icon next to each commit.

🔍 Inspect: https://vercel.com/pmndrs/drei/f37c7j8qi
✅ Preview: https://drei-git-fork-jure-upgradethree.pmndrs.vercel.app

@jure jure changed the title Upgrade three Upgrade Three.js to r125 Jan 27, 2021
@codesandbox-ci
Copy link

codesandbox-ci bot commented Jan 27, 2021

This pull request is automatically built and testable in CodeSandbox.

To see build info of the built libraries, click here or the icon next to each commit SHA.

Latest deployment of this branch, based on commit 4960b8a:

Sandbox Source
infallible-dawn-5ruwv Configuration

@joshuaellis
Copy link
Member

Only thing, is would you mind adding a peer dep for three it shoud be 0.125.x and above

@joshuaellis
Copy link
Member

Otherwise, really great work ⭐

@joshuaellis joshuaellis merged commit 487cb5a into pmndrs:beta Jan 27, 2021
@jure jure deleted the upgrade_three branch January 27, 2021 21:37
joshuaellis added a commit that referenced this pull request Jan 28, 2021
* [Feature] move stories to TS (#223) (#231)

* feat: setup TS for stories

* fix: eslint was ignore .storybook

* feat: add TS to storybook

* refactor: move stories to TS (WIP)

* refactor: move more stories to TS (WIP)

* refactor: src changes for TS move over

I think these were TS problems that were missed.

* fix: ContactShadows story

* refactor: move more stories to TS

* refactor: add MapControls.tsx after raising issues in three

Two errors linked to three.js:
mrdoob/three.js#21058
mrdoob/three.js#21059

* fix: TS errors for passing refs & children

* refactor: add more stories (WIP)

* fix: useContextBridge TS to accept array of children

fixed using DefinitelyTyped/DefinitelyTyped#44572 (comment) because microsoft/TypeScript#14729

* refactor: convert more stories to TS

also useGLTF does not need to declare it's type

* chore: update storybook

* fix: revert useTexture

accidentally committed a WIP change

* refactor: move stories to TS (WIP)

* refactor: revert useGLTF story

* Minor type fixes

* chore: update react-three-fiber to latest

Required for Types

* refactor: move stories to TS

* fix: shaderMaterial on init returns void, not null

* refactor: remove unnecessary type in useFBX

* refactor: type Environment stronger

there was issues with useAsset not understanding it's types....

* Fixes CSB CI (#230)

Co-authored-by: Gianmarco Simone <[email protected]>

Co-authored-by: Josh <[email protected]>

* 2.2.16

* chore: add templates (#232)

* chore: add react-dom as optional peer depency

if you're using react-native you don't need it.

* docs: update readme

* fix: fix storybook imports that should have been done before

* BREAKING CHANGE: refactor internal to solve react-native imports

my bad.

Co-authored-by: Gianmarco <[email protected]>

* 2.3.0-beta.0

* fix: edit transformOutputPath to remove .ts from files

* 2.3.0-beta.1

* fix: useAnimations ref type & chore: add storybook entry for useAnimations

* Added THREE.Group to useAnimations types

* Small refactor

* Added useAnimations story

* Clean up storybook

* Fix null ref typing on useAnimations

* Forgot to change typing on useAnimations api

* chore: add storybook entry to README

Co-authored-by: Josh Ellis <[email protected]>

* [fix] Blob is undefined when using SSR (#239)

* fix: #233 Blob is undefined in SSR

* refactor: it appears Billboard is fixed

Looks like Typescript does not suck.

* 2.3.0-beta.2

* fix: create polyfill for atob

* 2.3.0-beta.3

* chore: update readme in response to #240

* fix: #242 Frustum has incorrect spelling in softshadows (#243)

* fix: suggestion for fixing #242

* refactor: default should be other way round

* chore: update readme with correct spelling

* 2.3.0-beta.4

* feat: Add MeshoptDecoder support to useGLTF (#246)

* Add MeshoptDecoder support to useGLTF

* chore: move center

Co-authored-by: Josh Ellis <[email protected]>

* 2.3.0-beta.5

* feat: #181 – adding points to line (#247)

* feat: re-create geometry on new points

* refactor: useMemo the geometry instead of useEffect

* 2.3.0-beta.6

* 3.0.0-beta.1

* 3.0.0-beta.2

* feat: update troika with new features (#255)

* 3.0.0-beta.3

* feat: add ability to add custom scene as prop (#256)

* feat: add ability to add custom scene as prop

* docs: update Environment with new feats

* 3.0.0-beta.4

* refactor: shuffle imports for beta

* 3.0.0-beta.5

* docs: clearly specify name of package & old has been deprecated

* BREAKING CHANGE: Upgrade Three.js to r125 (#262)

* chore: update Three.js dependency

* refactor: remove subdivision modifier

* fix: remove use of FaceNormalsHelper as it no longer exists in Three

* fix: update typings for THREE

* fix: update modifiers to work without THREE.Geometry

* docs: update README

* chore: add Three.js peer dependency

* fix: change install instructions to use yarn instead of npm (#265)

* repurpose reflector, make it capable to blur (#260)

* repurpose reflector, make it capable to blur

* refactor: move materials out to reduce noise & fix types

* refactor: merge beta

* fix: add child propType

* refactor: update reflector story & fix children type

* changes

* fix: shuffle types so reflectorProps come from what the material expects

* docs

Co-authored-by: Josh Ellis <[email protected]>

* chore: add workflows to beta release

* BREAKING CHANGE force build

* 3.0.0-beta.6

Co-authored-by: Gianmarco Simone <[email protected]>
Co-authored-by: Tanner Hartwig <[email protected]>
Co-authored-by: Matt Rossman <[email protected]>
Co-authored-by: Renaud Rohlinger <[email protected]>
Co-authored-by: Jure Triglav <[email protected]>
Co-authored-by: Jason Bixon <[email protected]>
Co-authored-by: Paul Henschel <[email protected]>
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

2 participants