-
Notifications
You must be signed in to change notification settings - Fork 717
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Fixes CSB CI #230
Merged
Fixes CSB CI #230
Conversation
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This pull request is automatically built and testable in CodeSandbox. To see build info of the built libraries, click here or the icon next to each commit SHA. Latest deployment of this branch, based on commit 43a98ae:
|
gsimone
added a commit
that referenced
this pull request
Jan 15, 2021
* feat: setup TS for stories * fix: eslint was ignore .storybook * feat: add TS to storybook * refactor: move stories to TS (WIP) * refactor: move more stories to TS (WIP) * refactor: src changes for TS move over I think these were TS problems that were missed. * fix: ContactShadows story * refactor: move more stories to TS * refactor: add MapControls.tsx after raising issues in three Two errors linked to three.js: mrdoob/three.js#21058 mrdoob/three.js#21059 * fix: TS errors for passing refs & children * refactor: add more stories (WIP) * fix: useContextBridge TS to accept array of children fixed using DefinitelyTyped/DefinitelyTyped#44572 (comment) because microsoft/TypeScript#14729 * refactor: convert more stories to TS also useGLTF does not need to declare it's type * chore: update storybook * fix: revert useTexture accidentally committed a WIP change * refactor: move stories to TS (WIP) * refactor: revert useGLTF story * Minor type fixes * chore: update react-three-fiber to latest Required for Types * refactor: move stories to TS * fix: shaderMaterial on init returns void, not null * refactor: remove unnecessary type in useFBX * refactor: type Environment stronger there was issues with useAsset not understanding it's types.... * Fixes CSB CI (#230) Co-authored-by: Gianmarco Simone <[email protected]>
gsimone
added a commit
that referenced
this pull request
Jan 15, 2021
* feat: setup TS for stories * fix: eslint was ignore .storybook * feat: add TS to storybook * refactor: move stories to TS (WIP) * refactor: move more stories to TS (WIP) * refactor: src changes for TS move over I think these were TS problems that were missed. * fix: ContactShadows story * refactor: move more stories to TS * refactor: add MapControls.tsx after raising issues in three Two errors linked to three.js: mrdoob/three.js#21058 mrdoob/three.js#21059 * fix: TS errors for passing refs & children * refactor: add more stories (WIP) * fix: useContextBridge TS to accept array of children fixed using DefinitelyTyped/DefinitelyTyped#44572 (comment) because microsoft/TypeScript#14729 * refactor: convert more stories to TS also useGLTF does not need to declare it's type * chore: update storybook * fix: revert useTexture accidentally committed a WIP change * refactor: move stories to TS (WIP) * refactor: revert useGLTF story * Minor type fixes * chore: update react-three-fiber to latest Required for Types * refactor: move stories to TS * fix: shaderMaterial on init returns void, not null * refactor: remove unnecessary type in useFBX * refactor: type Environment stronger there was issues with useAsset not understanding it's types.... * Fixes CSB CI (#230) Co-authored-by: Gianmarco Simone <[email protected]> Co-authored-by: Josh <[email protected]>
joshuaellis
added a commit
that referenced
this pull request
Jan 18, 2021
* change: move components into core folder * feat: add import types web & native index points to web to avoid breaking changes(?) but also cause that's a good default. * refactor: rollup so it looks for ts not tsx * refactor: move Html & Loader to web folder, make folders for native & web index points to web * Fixes CSB CI (#230) * [Feature] move stories to TS (#223) (#231) * feat: setup TS for stories * fix: eslint was ignore .storybook * feat: add TS to storybook * refactor: move stories to TS (WIP) * refactor: move more stories to TS (WIP) * refactor: src changes for TS move over I think these were TS problems that were missed. * fix: ContactShadows story * refactor: move more stories to TS * refactor: add MapControls.tsx after raising issues in three Two errors linked to three.js: mrdoob/three.js#21058 mrdoob/three.js#21059 * fix: TS errors for passing refs & children * refactor: add more stories (WIP) * fix: useContextBridge TS to accept array of children fixed using DefinitelyTyped/DefinitelyTyped#44572 (comment) because microsoft/TypeScript#14729 * refactor: convert more stories to TS also useGLTF does not need to declare it's type * chore: update storybook * fix: revert useTexture accidentally committed a WIP change * refactor: move stories to TS (WIP) * refactor: revert useGLTF story * Minor type fixes * chore: update react-three-fiber to latest Required for Types * refactor: move stories to TS * fix: shaderMaterial on init returns void, not null * refactor: remove unnecessary type in useFBX * refactor: type Environment stronger there was issues with useAsset not understanding it's types.... * Fixes CSB CI (#230) Co-authored-by: Gianmarco Simone <[email protected]> Co-authored-by: Josh <[email protected]> * 2.2.16 * chore: add templates (#232) * chore: add react-dom as optional peer depency if you're using react-native you don't need it. * docs: update readme * fix: fix storybook imports that should have been done before my bad. Co-authored-by: Gianmarco <[email protected]>
joshuaellis
added a commit
that referenced
this pull request
Jan 28, 2021
* [Feature] move stories to TS (#223) (#231) * feat: setup TS for stories * fix: eslint was ignore .storybook * feat: add TS to storybook * refactor: move stories to TS (WIP) * refactor: move more stories to TS (WIP) * refactor: src changes for TS move over I think these were TS problems that were missed. * fix: ContactShadows story * refactor: move more stories to TS * refactor: add MapControls.tsx after raising issues in three Two errors linked to three.js: mrdoob/three.js#21058 mrdoob/three.js#21059 * fix: TS errors for passing refs & children * refactor: add more stories (WIP) * fix: useContextBridge TS to accept array of children fixed using DefinitelyTyped/DefinitelyTyped#44572 (comment) because microsoft/TypeScript#14729 * refactor: convert more stories to TS also useGLTF does not need to declare it's type * chore: update storybook * fix: revert useTexture accidentally committed a WIP change * refactor: move stories to TS (WIP) * refactor: revert useGLTF story * Minor type fixes * chore: update react-three-fiber to latest Required for Types * refactor: move stories to TS * fix: shaderMaterial on init returns void, not null * refactor: remove unnecessary type in useFBX * refactor: type Environment stronger there was issues with useAsset not understanding it's types.... * Fixes CSB CI (#230) Co-authored-by: Gianmarco Simone <[email protected]> Co-authored-by: Josh <[email protected]> * 2.2.16 * chore: add templates (#232) * chore: add react-dom as optional peer depency if you're using react-native you don't need it. * docs: update readme * fix: fix storybook imports that should have been done before * BREAKING CHANGE: refactor internal to solve react-native imports my bad. Co-authored-by: Gianmarco <[email protected]> * 2.3.0-beta.0 * fix: edit transformOutputPath to remove .ts from files * 2.3.0-beta.1 * fix: useAnimations ref type & chore: add storybook entry for useAnimations * Added THREE.Group to useAnimations types * Small refactor * Added useAnimations story * Clean up storybook * Fix null ref typing on useAnimations * Forgot to change typing on useAnimations api * chore: add storybook entry to README Co-authored-by: Josh Ellis <[email protected]> * [fix] Blob is undefined when using SSR (#239) * fix: #233 Blob is undefined in SSR * refactor: it appears Billboard is fixed Looks like Typescript does not suck. * 2.3.0-beta.2 * fix: create polyfill for atob * 2.3.0-beta.3 * chore: update readme in response to #240 * fix: #242 Frustum has incorrect spelling in softshadows (#243) * fix: suggestion for fixing #242 * refactor: default should be other way round * chore: update readme with correct spelling * 2.3.0-beta.4 * feat: Add MeshoptDecoder support to useGLTF (#246) * Add MeshoptDecoder support to useGLTF * chore: move center Co-authored-by: Josh Ellis <[email protected]> * 2.3.0-beta.5 * feat: #181 – adding points to line (#247) * feat: re-create geometry on new points * refactor: useMemo the geometry instead of useEffect * 2.3.0-beta.6 * 3.0.0-beta.1 * 3.0.0-beta.2 * feat: update troika with new features (#255) * 3.0.0-beta.3 * feat: add ability to add custom scene as prop (#256) * feat: add ability to add custom scene as prop * docs: update Environment with new feats * 3.0.0-beta.4 * refactor: shuffle imports for beta * 3.0.0-beta.5 * docs: clearly specify name of package & old has been deprecated * BREAKING CHANGE: Upgrade Three.js to r125 (#262) * chore: update Three.js dependency * refactor: remove subdivision modifier * fix: remove use of FaceNormalsHelper as it no longer exists in Three * fix: update typings for THREE * fix: update modifiers to work without THREE.Geometry * docs: update README * chore: add Three.js peer dependency * fix: change install instructions to use yarn instead of npm (#265) * repurpose reflector, make it capable to blur (#260) * repurpose reflector, make it capable to blur * refactor: move materials out to reduce noise & fix types * refactor: merge beta * fix: add child propType * refactor: update reflector story & fix children type * changes * fix: shuffle types so reflectorProps come from what the material expects * docs Co-authored-by: Josh Ellis <[email protected]> * chore: add workflows to beta release * BREAKING CHANGE force build * 3.0.0-beta.6 Co-authored-by: Gianmarco Simone <[email protected]> Co-authored-by: Tanner Hartwig <[email protected]> Co-authored-by: Matt Rossman <[email protected]> Co-authored-by: Renaud Rohlinger <[email protected]> Co-authored-by: Jure Triglav <[email protected]> Co-authored-by: Jason Bixon <[email protected]> Co-authored-by: Paul Henschel <[email protected]>
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
No description provided.