GLTFLoader: Clean up node hierarchy build #25058
Merged
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This is the third PR of the
GLTFLoader
clean up PR series following #25033 #25007Description
Add child nodes in
loadNode()
. So whenloadNode()
is resolved, the descendant nodes are ready and already added. I think it's more intuitive. And we can removebuildNodeHierarchy()
with this change.Additional context
When I tried the similar clean up last time, @donmccurdy has raised a concern #15587 (comment)
If I'm right, this problem has existed even since before the change in this PR.
Perhaps the problem can be resolved by creating child nodes in parallel to creating node objects
I want to make another PR for it if needed.