ensure that indirect sheen is shadowed by specular ambient occlusion. #26940
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Fixed #26939
Description
This fixes sheen so that that when it is lit by indirect light (IBL) it will be shadowed by ambient occlusion.
Before:
After:
Caveat: My reuse of the specularOcclusion function is an approximation. I am not sure if it is appropriate for indirect specular, rather I think it was designed for direct specular. It is close anyhow and better than not occluding indirect sheen.
Fun fact: I think that clear coat has the same bug. I will make a PR for occluding indirect clearcoat separately.
This contribution is funded by Threekit