USDZLoader: Distinguish between text (supported) and binary (not supported) usd files and fix UV parsing #26709
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Related issue:
Description
The previous USDZLoader implementation looked for the first .usda file in the USDZ archive and attempted to load that, and looked for .usd files for geometry references.
This PR improves this by
It also fixes incorrect UV parsing and incorrect mesh parsing that were written against an old version of the USDZExporter (and were not actually USD spec compliant).
The PR doesn't entirely close the aforementioned issue, as there are still discrepancies between exporter and loader (the exporter supports more USD features at the moment).
This contribution is funded by Needle