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WebGPU: Audio Processing using ShaderNode #24918
Conversation
/cc @mrdoob |
Would it be possible to add a small visual feedback to the example? Maybe something like webaudio_visualizer that visualizes the audio in some way? |
Agreed that it would be nice to have a visualizer. Or a play button at least... 😅 I think webgpu audio processing could enable good 3d audio spatialization and wall occlusion for VR 🔥 |
Much better 😊 ! |
@mrdoob Exactly, I will try to finish too my lip sync to three.js next year for any file format :) |
Description
Pitch and delay effects.
Adjustments in GUI panel.
Soon is possible add this feature in NodeEditor.
Live
https://raw.githack.com/sunag/three.js/dev-audio-processing/examples/webgpu_audio_processing.html
This contribution is funded by Google