Stop checking isFramebufferTexture in copyFramebufferToTexture. #23964
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Description
FramebufferTexture
was first added in #22916 becausecopyTexImage2D
doesn't work withtexStorage2D
. However,copyTexImage2D
was later replaced bycopyTexSubImage2D
in #22985, making checkingFramebufferTexture
unnecessary.However,
FramebufferTexture
is still useful in that we don't have to set an image to allocate texture memory.This contribution is funded by OppenFuture Technologies