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Alpha 0.0.3 - DNA refinement

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@micutio micutio released this 25 Nov 09:17
· 452 commits to master since this release

Additions

  • new traits: enzyme (energy-recover per turn), energy-store (bonus to max energy capacity)
  • right side bar for better DNA visualisation
  • random mutations, every object now has an attribute stability indicating the per-turn chance of mutation occurring in its DNA

Changes

  • changed previous DNA bars in bottom panel to hp and energy display
  • slight adjustments to walkable terrain color and icons to blend better when outside FOV

Removed

Fixes

  • 100% CPU use from too frequent input queries

Known issues

  • Attacking actions are in the game but don't do anything yet