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[iOS] Fix build with Xcode 15. #82458
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Since you are changing the xcode build target, there is need to add the target change to the documentation as well, those two cannot be different, otherwise we endup with a doc that says you can build for iPhone 11 and an engine that only targets 12 and up.
We should fix the build issue on |
I noticed that it is not possible to downgrade xcode to version 14.x. |
I'll take a look if it's possible, but I do not think there's any reason to support it. Unlike iOS 12, iOS 11 is completely obsolete and does not receive security updates for 5 years, no one should use it. |
Ok, let's drop iOS 11 then, if Apple forces our hand there's no reason to fight them. |
Thanks! |
Cherry-picked for 4.1.2. |
With this issue still existing, what is currently the best combo versions of Godot 4/Xcode to export iOS with plugins with? |
Facing same issue currently with v4.2.2.stable.official [15073af] |
Which Xcode version do you have? The upstream bug was fixed in 15.2. |
Are you trying to run it in the simulator on Apple Silicon Mac? Official templates include only |
Bugsquad edit: