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Add Android editor setting to control the window used to run the project #77676

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m4gr3d
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@m4gr3d m4gr3d commented May 31, 2023

The follow options were added to the (new) run/window_placement/android_window editor setting:

  • Same as Editor: run the project in the same window as the editor
  • Side-by-side with Editor: run the project in an adjacent window to the editor
  • Auto: choose how to run the project based on the device screen size

Fixes #72885

3.x version

@m4gr3d m4gr3d added this to the 4.1 milestone May 31, 2023
@m4gr3d m4gr3d requested a review from a team as a code owner May 31, 2023 02:51
@m4gr3d m4gr3d force-pushed the android_editor_split_screen_setting_main branch 2 times, most recently from b8f6a89 to fb1dd9f Compare May 31, 2023 03:49
@m4gr3d m4gr3d requested a review from a team as a code owner May 31, 2023 03:49
…roid editor

The follow options were added to the (new) `run/window_placement/android_window` editor setting:

- `Same as Editor`: run the project in the same window as the editor
- `Side-by-side with Editor`: run the project in an adjacent window to the editor
- `Auto`: choose how to run the project based on the device screen size
@m4gr3d m4gr3d force-pushed the android_editor_split_screen_setting_main branch from fb1dd9f to b2cd6a8 Compare June 8, 2023 01:33
@akien-mga akien-mga merged commit 3b1f189 into godotengine:master Jun 8, 2023
@akien-mga
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Thanks!

@m4gr3d m4gr3d deleted the android_editor_split_screen_setting_main branch June 9, 2023 13:31
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Godot Android Editor not doing side-by-side live debugging on a large form-factor
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