We read every piece of feedback, and take your input very seriously.
To see all available qualifiers, see our documentation.
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
4.0 Beta 17
Xiaomi Pad 5, Adreno 640
Pretty self explanatory,
My device is a relatively large android tablet and it supports multiple windows being open, however godot may not be realizing that.
I would recommend to add this feature as a separate option in the settings, so it could be toggle-able.
N/A
The text was updated successfully, but these errors were encountered:
Successfully merging a pull request may close this issue.
Godot version
4.0 Beta 17
System information
Xiaomi Pad 5, Adreno 640
Issue description
Pretty self explanatory,
My device is a relatively large android tablet and it supports multiple windows being open, however godot may not be realizing that.
I would recommend to add this feature as a separate option in the settings, so it could be toggle-able.
Steps to reproduce
N/A
Minimal reproduction project
N/A
The text was updated successfully, but these errors were encountered: