Actions: godotengine/godot
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String::replace_char(s)
methods for performance and convenience
🔗 GHA
#47663:
Pull request #92475
synchronize
by
AThousandShips
String::remove_char(s)
methods for performance and convenience
🔗 GHA
#47662:
Pull request #92476
synchronize
by
AThousandShips
Input::remove_joy_mapping
🔗 GHA
#47661:
Pull request #98792
synchronize
by
MJacred
ItemList
highlight selected items and draw cursor
-stylebox last
🔗 GHA
#47659:
Pull request #99361
synchronize
by
havi05
ItemList
highlight selected items and draw cursor
-stylebox last
🔗 GHA
#47658:
Pull request #99361
synchronize
by
havi05
ItemList
highlight selected items and draw cursor
-stylebox last
🔗 GHA
#47657:
Pull request #99361
synchronize
by
havi05
OS::request_permission("CAMERA")
on linuxbsd using XDG Desktop Portal
🔗 GHA
#47653:
Pull request #100396
opened
by
j20001970
activate_feed
and deactivate_feed
virtual bind to CameraFeed
🔗 GHA
#47648:
Pull request #97571
synchronize
by
j20001970
MultiMesh
🔗 GHA
#47647:
Pull request #99455
synchronize
by
Bonkahe
RayCast3D.get_collider
does not return a CollisionShape3D
🔗 GHA
#47646:
Pull request #100394
opened
by
Akshajk3
MultiMesh
🔗 GHA
#47644:
Pull request #99455
synchronize
by
Bonkahe
MultiMesh
🔗 GHA
#47643:
Pull request #99455
synchronize
by
Bonkahe
MultiMesh
🔗 GHA
#47642:
Pull request #99455
synchronize
by
Bonkahe
MultiMesh
🔗 GHA
#47641:
Pull request #99455
synchronize
by
Bonkahe