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4 ➡️ 5 #622
4 ➡️ 5 #622
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Signed-off-by: Carlos Agüero <[email protected]>
Signed-off-by: Carlos Agüero <[email protected]>
…ter. Signed-off-by: Carlos Agüero <[email protected]>
Signed-off-by: Carlos Agüero <[email protected]>
Feature to allow loading of a default set of system plugins from a file. This behavior will trigger when a world sdf file is loaded with no plugins defined. In this case, the simulator will load the plugins from a series of locations including environment variable, the users home folder, and finally in the installation directory. This should allow users to not have to specify the same set of plugins in every world sdf file. Signed-off-by: Michael Carroll <[email protected]> Co-authored-by: Louise Poubel <[email protected]>
* Added missing version namespace Signed-off-by: Nate Koenig <[email protected]> * Fix codecheck Signed-off-by: Nate Koenig <[email protected]> Co-authored-by: Nate Koenig <[email protected]>
Signed-off-by: Nick Lamprianidis <[email protected]>
Signed-off-by: Nate Koenig <[email protected]> Co-authored-by: Nate Koenig <[email protected]>
Signed-off-by: Louise Poubel <[email protected]>
Signed-off-by: John Shepherd <[email protected]> Signed-off-by: Louise Poubel <[email protected]> Co-authored-by: Louise Poubel <[email protected]>
Signed-off-by: Jenn Nguyen <[email protected]>
Signed-off-by: Luca Della Vedova <[email protected]>
Signed-off-by: Ian Chen <[email protected]>
Signed-off-by: Stephen Brawner <[email protected]>
Signed-off-by: Jenn Nguyen <[email protected]> Co-authored-by: Nate Koenig <[email protected]>
* change system injected playback path tag; update documentation * Remove <path> SDF param for LogPlayback Signed-off-by: Mabel Zhang <[email protected]> Co-authored-by: John Shepherd <[email protected]>
Signed-off-by: Carlos Agüero <[email protected]>
Signed-off-by: Louise Poubel <[email protected]> Co-authored-by: Michael Carroll <[email protected]>
* Added world exporter Signed-off-by: Gonzalo de Pedro <[email protected]> * Fixed CMake Signed-off-by: Gonzalo de Pedro <[email protected]> * Changes based on review Signed-off-by: Gonzalo de Pedro <[email protected]> * Added example world Signed-off-by: Nate Koenig <[email protected]> * bump required ign-common version Signed-off-by: Louise Poubel <[email protected]> * PR updates Signed-off-by: Nate Koenig <[email protected]> * Update documentation to have simulation self terminate Signed-off-by: Nate Koenig <[email protected]> * Rename world_export to collada_world_exporter Signed-off-by: Nate Koenig <[email protected]> * Finish world exporter renaming Signed-off-by: Nate Koenig <[email protected]> * Revert change Signed-off-by: Nate Koenig <[email protected]> * Added a tutorial Signed-off-by: Nate Koenig <[email protected]> * Update transform Signed-off-by: Nate Koenig <[email protected]> * Added message Signed-off-by: Nate Koenig <[email protected]> * Added a test Signed-off-by: Nate Koenig <[email protected]> * Added more shapes Signed-off-by: Nate Koenig <[email protected]> * Cleanup in two locations Signed-off-by: Nate Koenig <[email protected]> * Fix build Signed-off-by: Nate Koenig <[email protected]> * Apply scale, and fix codecheck Signed-off-by: Nate Koenig <[email protected]> Co-authored-by: Louise Poubel <[email protected]> Co-authored-by: Nate Koenig <[email protected]>
* Model creation tutorial using services Signed-off-by: ahcorde <[email protected]> * Updated tutorial Signed-off-by: ahcorde <[email protected]> * Tweaks to tutorial and example Signed-off-by: Louise Poubel <[email protected]> * Move files Signed-off-by: Louise Poubel <[email protected]> * example only needs ign-transport Signed-off-by: Louise Poubel <[email protected]> Co-authored-by: Louise Poubel <[email protected]>
Signed-off-by: Ashton Larkin <[email protected]>
Signed-off-by: Ashton Larkin <[email protected]>
…al time factor) (#536) Signed-off-by: Maganty Rushyendra <[email protected]> Signed-off-by: Luca Della Vedova <[email protected]> Co-authored-by: mrushyendra <[email protected]> Co-authored-by: Louise Poubel <[email protected]>
Move several server interactions and fuel cached to their own tests in integration. Signed-off-by: Jose Luis Rivero <[email protected]>
Signed-off-by: Louise Poubel <[email protected]>
Signed-off-by: Louise Poubel <[email protected]>
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Signed-off-by: Louise Poubel <[email protected]>
Signed-off-by: Louise Poubel <[email protected]>
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Signed-off-by: Louise Poubel <[email protected]>
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FYI, I know there are new changes in |
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Signed-off-by: Louise Poubel <[email protected]>
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Although Windows CI compiles now, there are quite a bit of new warnings: https://build.osrfoundation.org/job/ign_gazebo-pr-win/2331/msbuild/new/
These warnings didn't seem to appear when we originally got Windows CI to compile: https://build.osrfoundation.org/job/ign_gazebo-pr-win/2330/
It looks like a lot of the warnings are related to protobuf, so I am not sure how much we can do about those. I'm also not sure why there were no warnings on build 2330, but a lot warnings on build 2331. Would it at least be worth addressing the other warnings (for example, optical tactile plugin and tape measure plugin)?
I'm looking into Windows warnings, you're right that we should be warning-free. |
Actually it looks like |
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Branch comparison: main...ign-gazebo4
Note to maintainers: Remember to Merge with commit (not squash-merge or rebase)