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More world APIs, helper function ComponentData (#378)
Signed-off-by: Louise Poubel <[email protected]>
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/* | ||
* Copyright (C) 2020 Open Source Robotics Foundation | ||
* | ||
* Licensed under the Apache License, Version 2.0 (the "License"); | ||
* you may not use this file except in compliance with the License. | ||
* You may obtain a copy of the License at | ||
* | ||
* http://www.apache.org/licenses/LICENSE-2.0 | ||
* | ||
* Unless required by applicable law or agreed to in writing, software | ||
* distributed under the License is distributed on an "AS IS" BASIS, | ||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | ||
* See the License for the specific language governing permissions and | ||
* limitations under the License. | ||
* | ||
*/ | ||
#ifndef IGNITION_GAZEBO_WORLD_HH_ | ||
#define IGNITION_GAZEBO_WORLD_HH_ | ||
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#include <memory> | ||
#include <string> | ||
#include <vector> | ||
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#include <sdf/Atmosphere.hh> | ||
#include <ignition/math/Vector3.hh> | ||
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#include "ignition/gazebo/config.hh" | ||
#include "ignition/gazebo/EntityComponentManager.hh" | ||
#include "ignition/gazebo/Export.hh" | ||
#include "ignition/gazebo/Types.hh" | ||
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namespace ignition | ||
{ | ||
namespace gazebo | ||
{ | ||
// Inline bracket to help doxygen filtering. | ||
inline namespace IGNITION_GAZEBO_VERSION_NAMESPACE { | ||
// Forward declarations. | ||
class IGNITION_GAZEBO_HIDDEN WorldPrivate; | ||
// | ||
/// \class World World.hh ignition/gazebo/World.hh | ||
/// \brief This class provides wrappers around entities and components | ||
/// which are more convenient and straight-forward to use than dealing | ||
/// with the `EntityComponentManager` directly. | ||
/// All the functions provided here are meant to be used with a world | ||
/// entity. | ||
/// | ||
/// For example, given a world's entity, to find the value of its | ||
/// name component, one could use the entity-component manager (`ecm`) | ||
/// directly as follows: | ||
/// | ||
/// std::string name = ecm.Component<components::Name>(entity)->Data(); | ||
/// | ||
/// Using this class however, the same information can be obtained with | ||
/// a simpler function call: | ||
/// | ||
/// World world(entity); | ||
/// std::string name = world.Name(ecm); | ||
class IGNITION_GAZEBO_VISIBLE World { | ||
/// \brief Constructor | ||
/// \param[in] _entity World entity | ||
public: explicit World(gazebo::Entity _entity = kNullEntity); | ||
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/// \brief Copy constructor | ||
/// \param[in] _world World to copy. | ||
public: World(const World &_world); | ||
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/// \brief Move constructor | ||
/// \param[in] _world World to move. | ||
public: World(World &&_world) noexcept; | ||
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/// \brief Move assignment operator. | ||
/// \param[in] _world World component to move. | ||
/// \return Reference to this. | ||
public: World &operator=(World &&_world) noexcept; | ||
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/// \brief Copy assignment operator. | ||
/// \param[in] _world World to copy. | ||
/// \return Reference to this. | ||
public: World &operator=(const World &_world); | ||
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/// \brief Destructor | ||
public: virtual ~World(); | ||
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/// \brief Get the entity which this World is related to. | ||
/// \return World entity. | ||
public: gazebo::Entity Entity() const; | ||
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/// \brief Check whether this world correctly refers to an entity that | ||
/// has a components::World. | ||
/// \param[in] _ecm Entity-component manager. | ||
/// \return True if it's a valid world in the manager. | ||
public: bool Valid(const EntityComponentManager &_ecm) const; | ||
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/// \brief Get the world's unscoped name. | ||
/// \param[in] _ecm Entity-component manager. | ||
/// \return World's name or nullopt if the entity does not have a | ||
/// components::Name component | ||
public: std::optional<std::string> Name( | ||
const EntityComponentManager &_ecm) const; | ||
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/// \brief Get the gravity in m/s^2. | ||
/// \param[in] _ecm Entity-component manager. | ||
/// \return Gravity vector or nullopt if the entity does not | ||
/// have a components::Gravity component. | ||
public: std::optional<math::Vector3d> Gravity( | ||
const EntityComponentManager &_ecm) const; | ||
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/// \brief Get the magnetic field in Tesla. | ||
/// \param[in] _ecm Entity-component manager. | ||
/// \return Magnetic field vector or nullopt if the entity does not | ||
/// have a components::MagneticField component. | ||
public: std::optional<math::Vector3d> MagneticField( | ||
const EntityComponentManager &_ecm) const; | ||
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/// \brief Get atmosphere information. | ||
/// \param[in] _ecm Entity-component manager. | ||
/// \return Magnetic field vector or nullopt if the entity does not | ||
/// have a components::Atmosphere component. | ||
public: std::optional<sdf::Atmosphere> Atmosphere( | ||
const EntityComponentManager &_ecm) const; | ||
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/// \brief Get the ID of a light entity which is an immediate child of | ||
/// this world. | ||
/// \param[in] _ecm Entity-component manager. | ||
/// \param[in] _name Light name. | ||
/// \return Light entity. | ||
public: gazebo::Entity LightByName(const EntityComponentManager &_ecm, | ||
const std::string &_name) const; | ||
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/// \brief Get the ID of a actor entity which is an immediate child of | ||
/// this world. | ||
/// \param[in] _ecm Entity-component manager. | ||
/// \param[in] _name Actor name. | ||
/// \return Actor entity. | ||
public: gazebo::Entity ActorByName(const EntityComponentManager &_ecm, | ||
const std::string &_name) const; | ||
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/// \brief Get the ID of a model entity which is an immediate child of | ||
/// this world. | ||
/// \param[in] _ecm Entity-component manager. | ||
/// \param[in] _name Model name. | ||
/// \return Model entity. | ||
public: gazebo::Entity ModelByName(const EntityComponentManager &_ecm, | ||
const std::string &_name) const; | ||
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/// \brief Get all lights which are immediate children of this world. | ||
/// \param[in] _ecm Entity-component manager. | ||
/// \return All lights in this world. | ||
public: std::vector<gazebo::Entity> Lights( | ||
const EntityComponentManager &_ecm) const; | ||
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/// \brief Get all actors which are immediate children of this world. | ||
/// \param[in] _ecm Entity-component manager. | ||
/// \return All actors in this world. | ||
public: std::vector<gazebo::Entity> Actors( | ||
const EntityComponentManager &_ecm) const; | ||
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/// \brief Get all models which are immediate children of this world. | ||
/// \param[in] _ecm Entity-component manager. | ||
/// \return All models in this world. | ||
public: std::vector<gazebo::Entity> Models( | ||
const EntityComponentManager &_ecm) const; | ||
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/// \brief Get the number of lights which are immediate children of this | ||
/// world. | ||
/// \param[in] _ecm Entity-component manager. | ||
/// \return Number of lights in this world. | ||
public: uint64_t LightCount(const EntityComponentManager &_ecm) const; | ||
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/// \brief Get the number of actors which are immediate children of this | ||
/// world. | ||
/// \param[in] _ecm Entity-component manager. | ||
/// \return Number of actors in this world. | ||
public: uint64_t ActorCount(const EntityComponentManager &_ecm) const; | ||
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/// \brief Get the number of models which are immediate children of this | ||
/// world. | ||
/// \param[in] _ecm Entity-component manager. | ||
/// \return Number of models in this world. | ||
public: uint64_t ModelCount(const EntityComponentManager &_ecm) const; | ||
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/// \brief Pointer to private data. | ||
private: std::unique_ptr<WorldPrivate> dataPtr; | ||
}; | ||
} | ||
} | ||
} | ||
#endif |
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