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Add BoundingBox Sensor #136

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merged 37 commits into from
Jun 17, 2022
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AmrElsersy
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@AmrElsersy AmrElsersy commented Jun 16, 2021

Signed-off-by: AmrElsersy [email protected]

🎉 New feature

related to #135

Summary

BoundingBox Camera Sensor that allow users to use it easily in SDF, and It publishes the sensor data (bounding boxes) to ign-transport.

It published both BoundingBoxes Msg & Image (with drawn boxes on it for visualization)

Depends on

Gazebo #853
SDF #592
Rendering #334
Msgs #165

Demo

demo

Test it

Will add a tutorial later.

Format

        <sensor name="boundingbox_camera" type="boundingbox_camera">
          <box_type>visible_box</box_type>
          <camera>
            <horizontal_fov>1.047</horizontal_fov>
            <image>
              <width>800</width>
              <height>600</height>
            </image>
            <clip>
              <near>0.01</near>
              <far>1000</far>
            </clip>
          </camera>
          <always_on>1</always_on>
          <update_rate>30</update_rate>
          <visualize>true</visualize>
          <topic>camera</topic>
        </sensor>

It requires visuals annotating in the sdf via Gazeb #853

Checklist

  • Signed all commits for DCO
  • Added tests
  • Added example and/or tutorial
  • Updated documentation (as needed)
  • Updated migration guide (as needed)
  • codecheck passed (See contributing)
  • All tests passed (See test coverage)
  • While waiting for a review on your PR, please help review another open pull request to support the maintainers

Notes

Full Bounding Boxes mode dosn't work yet here, But it works in rendering::BoundingBoxCamera, I think because the view matrix of the ogre camera dosn't change with the change of the node's pose ... still searching :D

Signed-off-by: AmrElsersy <[email protected]>
@AmrElsersy AmrElsersy requested a review from iche033 as a code owner June 16, 2021 20:15
@github-actions github-actions bot added the 🏯 fortress Ignition Fortress label Jun 16, 2021
Signed-off-by: AmrElsersy <[email protected]>
@adlarkin adlarkin self-requested a review June 17, 2021 15:37
AmrElsersy and others added 6 commits July 15, 2021 08:17
Signed-off-by: AmrElsersy <[email protected]>
Signed-off-by: AmrElsersy <[email protected]>
Signed-off-by: AmrElsersy <[email protected]>
Signed-off-by: AmrElsersy <[email protected]>
Signed-off-by: AmrElsersy <[email protected]>
@adlarkin adlarkin added the needs upstream release Blocked by a release of an upstream library label Jul 18, 2021
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@AmrElsersy AmrElsersy requested a review from adlarkin July 22, 2021 12:23
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Comment on lines 426 to 429
auto oriented3DBox = new msgs::Oriented3DBox();
auto center = new msgs::Vector3d();
auto size = new msgs::Vector3d();
auto rotation = new msgs::Quaternion();
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Is there a chance for memory leaks here? It looks like these variables are added to the message, but when/how are they de-allocated?

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I don't know yet a way about how to deallocate it
is it deleted when we call the MSG_NAME.clear() function ?

I mean the whole msg, the AnnotatedAxisAligned2DBox_V

Comment on lines 469 to 471
auto axisAlignedBox = new msgs::AxisAligned2DBox();
auto min_corner = new msgs::Vector2d();
auto max_corner = new msgs::Vector2d();
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same question as my previous comment about memory leaks

Signed-off-by: AmrElsersy <[email protected]>
Signed-off-by: AmrElsersy <[email protected]>
@AmrElsersy AmrElsersy requested a review from adlarkin August 6, 2021 11:35
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@adlarkin adlarkin mentioned this pull request Sep 1, 2021
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@AmrElsersy AmrElsersy requested a review from adlarkin September 3, 2021 00:33
@chapulina chapulina added the beta Targeting beta release of upcoming collection label Sep 8, 2021
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gazebosim/gz-rendering#334 won't make it in time for code freeze, so I'll remove this PR from beta, which means the sensor won't be available on Fortress from day one. This PR is backwards compatible though, so we can get it into a minor release later with more time.

@chapulina chapulina removed the beta Targeting beta release of upcoming collection label Sep 21, 2021
@chapulina chapulina changed the base branch from main to ign-sensors6 June 2, 2022 03:51
chapulina added 4 commits June 1, 2022 20:51
Signed-off-by: Louise Poubel <[email protected]>
Signed-off-by: Louise Poubel <[email protected]>
Signed-off-by: Louise Poubel <[email protected]>
@chapulina chapulina mentioned this pull request Jun 15, 2022
7 tasks
Signed-off-by: Louise Poubel <[email protected]>
@chapulina chapulina removed the needs upstream release Blocked by a release of an upstream library label Jun 15, 2022
Signed-off-by: Louise Poubel <[email protected]>
Signed-off-by: Louise Poubel <[email protected]>
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codecov bot commented Jun 16, 2022

Codecov Report

Merging #136 (ec8117f) into ign-sensors6 (efe3151) will decrease coverage by 7.83%.
The diff coverage is 58.49%.

❗ Current head ec8117f differs from pull request most recent head 79dd5b3. Consider uploading reports for the commit 79dd5b3 to get more accurate results

@@               Coverage Diff                @@
##           ign-sensors6     #136      +/-   ##
================================================
- Coverage         80.00%   72.16%   -7.84%     
================================================
  Files                 1       34      +33     
  Lines                15     3470    +3455     
================================================
+ Hits                 12     2504    +2492     
- Misses                3      966     +963     
Impacted Files Coverage Δ
src/BoundingBoxCameraSensor.cc 58.49% <58.49%> (ø)
test_config.h
include/ignition/sensors/Manager.hh 81.81% <0.00%> (ø)
src/ImageNoise.cc 43.47% <0.00%> (ø)
src/DepthCameraSensor.cc 74.39% <0.00%> (ø)
src/Lidar.cc 72.91% <0.00%> (ø)
src/ImuSensor.cc 85.71% <0.00%> (ø)
src/LogicalCameraSensor.cc 90.14% <0.00%> (ø)
src/SegmentationCameraSensor.cc 53.90% <0.00%> (ø)
src/PointCloudUtil.cc 80.66% <0.00%> (ø)
... and 25 more

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Signed-off-by: Louise Poubel <[email protected]>
@chapulina chapulina merged commit ee48612 into gazebosim:ign-sensors6 Jun 17, 2022
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4 participants