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Update test configuration to use ogre2 #83
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Signed-off-by: Ian Chen <[email protected]>
Codecov Report
@@ Coverage Diff @@
## ign-rendering3 #83 +/- ##
==============================================
Coverage 7.81% 7.81%
==============================================
Files 25 25
Lines 1689 1689
==============================================
Hits 132 132
Misses 1557 1557 Continue to review full report at Codecov.
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Interesting that no |
Signed-off-by: Ian Chen <[email protected]>
Signed-off-by: Ian Chen <[email protected]>
Signed-off-by: Ian Chen <[email protected]>
Signed-off-by: Ian Chen <[email protected]>
ok CI should be working. More tests are passing on windows compared to ogre 1.x even though there are still issues with loading the render engine plugin. |
Should we try to address the new test failure on homebrew?
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Signed-off-by: Ian Chen <[email protected]>
Signed-off-by: Ian Chen <[email protected]>
Signed-off-by: Ian Chen <[email protected]>
Signed-off-by: Ian Chen <[email protected]>
Signed-off-by: Ian Chen <[email protected]>
Signed-off-by: Ian Chen <[email protected]>
Signed-off-by: Ian Chen <[email protected]>
disabled DepthCamera test on macOS and ticketed issue #108 This PR is ready for review again |
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👍
see gazebosim/gz-sim#14
May need to fix CI...