Release v0.4.7
What's Changed
- Godot4 by @edbeeching in #27
- Fixed issues mentioned in issue#33 by @ryash072007 in #38
- Created clean rl example by @edbeeching in #42
- Remove = from --fixed fps by @jtatusko in #43
- chore(readme): added missing code formatting + deleted redundant download snippet by @visuallization in #46
- Adds multi dist support to all envs by @edbeeching in #50
- chore(readme): added a disclaimer about the plugin's compatibility by @visuallization in #57
- Update CUSTOM_ENV.md by @ryash072007 in #67
- Add export option to RayRLLib by @yaelatletl in #68
- Feature: MacOs Support by @visuallization in #74
- MacOS M1 support for rllib by @visuallization in #76
- Feature: Allow Users to select version by @yaelatletl in #75
- Docs custom envs by @edbeeching in #80
- Feature: convert action space + make rllib run on wsl2 by @visuallization in #79
New Contributors
- @ryash072007 made their first contribution in #38
- @jtatusko made their first contribution in #43
Full Changelog: v0.2.2...v0.4.7