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Pull requests: dimforge/rapier
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Removed hardcoded values for DebugColor in various places
#774
opened Dec 14, 2024 by
legendofa
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Incorrect narrow_phase collisions after using ColliderSet::set_parent
#742
opened Sep 26, 2024 by
Vrixyz
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Implement interaction groups test mode and cofficient combine rule
#741
opened Sep 22, 2024 by
Ughuuu
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Fix shape modification not updating graphics in testbed
#708
opened Aug 4, 2024 by
agarret7
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add reapply_lost_speed to KinematicCharacterController
A-Dynamics
C-Enhancement
New feature or request
D-Medium
P-Medium
Remove usage of magic numbers in DynamicRaycastVehicleController
2D
The issue is specifically about the 2D version of Rapier.
3D
The issue is specifically about the 3D version of Rapier.
A-Dynamics
C-Enhancement
New feature or request
C-User experience
Potential user-experience improvements
D-Easy
P-Low
#495
opened Jun 29, 2023 by
JohnTheCoolingFan
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should allow grounding with no movement counter to the up direction
A-Dynamics
C-Enhancement
New feature or request
D-Easy
P-Low
#481
opened Apr 2, 2023 by
ChrisJanssens
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KinematicCharacterController: early break in move_shape in case of no update.
2D
The issue is specifically about the 2D version of Rapier.
A-Dynamics
D-Difficult
P-Low
#424
opened Dec 4, 2022 by
PieroV
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fixed dynamic bodies not waking when their joint motor changed
A-Dynamics
C-User experience
Potential user-experience improvements
D-Medium
P-Medium
#328
opened May 14, 2022 by
gavlig
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fixed kinematic bodies not waking dynamic bodies on contact
A-Dynamics
C-Bug
Something isn't working
D-Medium
P-Medium
#327
opened May 14, 2022 by
gavlig
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Add InteractionGroups::test_or, increase to 64 bits
C-Enhancement
New feature or request
D-Medium
P-Low
#170
opened Apr 9, 2021 by
Demindiro
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