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Added basic mouse capture API #679
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6310117
Added basic cursor lock API
alexb910 3dba8c9
Fixed style
alexb910 2f2d358
Made mouse grabbing consistent with other window properties
alexb910 5cb150c
Merge branch 'master' of https://github.com/alexb910/bevy
alexb910 453a440
Style fixes
alexb910 94d7e56
Made mouse grabbing consistent with other window properties
alexb910 b158211
Added basic cursor lock API
alexb910 73f6817
Fixed style
alexb910 15d8799
Style fixes
alexb910 c5cc650
Merge branch 'master' of https://github.com/alexb910/bevy
alexb910 814d2dc
Removed events
alexb910 07053b9
Removed call to deleted function
alexb910 9f3247e
Removed last bits of event code (unless I missed more)
alexb910 a87f632
Removed cursor lock example
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,37 @@ | ||
use bevy::{ | ||
prelude::*, | ||
window::{ | ||
ChangeCursorLockState, ChangeCursorVisibility, CursorLockMode, CursorShowMode, WindowId, | ||
}, | ||
}; | ||
|
||
fn main() { | ||
App::build() | ||
.add_resource(WindowDescriptor { | ||
title: "Press G to grab the cursor".to_string(), | ||
..Default::default() | ||
}) | ||
.add_default_plugins() | ||
.add_system(grab_cursor_system.system()) | ||
.run() | ||
} | ||
|
||
fn grab_cursor_system( | ||
input: Res<Input<KeyCode>>, | ||
mut lock_state: ResMut<Events<ChangeCursorLockState>>, | ||
mut show_state: ResMut<Events<ChangeCursorVisibility>>, | ||
) { | ||
if input.just_pressed(KeyCode::G) { | ||
let id = WindowId::primary(); | ||
|
||
lock_state.send(ChangeCursorLockState { | ||
id, | ||
mode: CursorLockMode::Locked, | ||
}); | ||
|
||
show_state.send(ChangeCursorVisibility { | ||
id, | ||
mode: CursorShowMode::Hide, | ||
}); | ||
} | ||
} |
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I don't think we need these events anymore. I'd prefer the Window getters/setters to be the one way to set these things