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Scene reloading does not work on windows. #348

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shelbyd opened this issue Aug 26, 2020 · 2 comments · Fixed by #394
Closed

Scene reloading does not work on windows. #348

shelbyd opened this issue Aug 26, 2020 · 2 comments · Fixed by #394
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C-Bug An unexpected or incorrect behavior

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@shelbyd
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shelbyd commented Aug 26, 2020

This can be reproduced with the "scene" example.

Reproduction

Clone bevy repo.
Run cargo run --example scene.
Change property x of entity 328997855 from 3.0 to 5.0.
Save the file.

Expected

Console message indicating the value was changed.

Actual

No console message.

Extra Info

Commit tested: 9aff0bc
Windows version: 10.0.18362 Build 18362

@Xavientois
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Same behaviour is occurring for me on mac.

Extra Info

macOS 10.14.2

@GabCampbell GabCampbell added C-Bug An unexpected or incorrect behavior focus-area and removed focus-area labels Aug 26, 2020
@DJMcNab
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DJMcNab commented Aug 27, 2020

This can be fixed by changing

kind: EventKind::Modify(ModifyKind::Data(_)),

to

 kind: EventKind::Modify(_),

but I haven't tested for unintended consequences yet.

DJMcNab added a commit to DJMcNab/bevy that referenced this issue Aug 30, 2020
Fixes bevyengine#348

Changes to uses fully qualified names to work around
rust-lang/rust-analyzer#1165
@cart cart closed this as completed in #394 Aug 30, 2020
cart pushed a commit that referenced this issue Aug 30, 2020
Fixes #348

Changes to uses fully qualified names to work around
rust-lang/rust-analyzer#1165
mrk-its pushed a commit to mrk-its/bevy that referenced this issue Oct 6, 2020
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Labels
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4 participants