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[CR] feat: iOS build #77197
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[CR] feat: iOS build #77197
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OK, so now I'm having this problem when compiling:
How is this error supposed to happen?????? It's defined in input_context.h w/ correctly added ifdefs! |
In your build, will it have support for ipads with keyboards? Thanks! |
TBF, it should, as SDL have done most of the heavy-lifting already, but I don't know whether the key repeat bug still exists nowadays. |
Cool. That's good to know. Also, on Yuri Apollov's app, every time you press Enter or ESC, it has a chance to fire twice and it's really irritating, making the game nearly unplayable. This started when I updated to iPadOS 17 and I've seen no bug reports on the internet. |
I am adding the "Help Wanted" tag as you asked for help in #77476 Now I see the problem isn't defined. I cannot help myself, I don't even own any Apples. But I recommend asking on Discord. |
Current problems:
And I'm banned from the Dev Discord server, so I can't do much other than researching stuffs myself. |
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Summary
None
Purpose of change
and I can't afford as I'm brokeDescribe the solution
This is a sequel of @smileynet's #61550 (attribution will be added later). Additionally:
Describe alternatives you've considered
Play on PC 😢
Testing
Additional context
Compared to compiling Mindustry/Shattered Pixel Dungeon, this thing is far tougher for a person not having a Mac like me. Any helps are appreciated!