See it in action: http://jsfiddle.net/GcJP8/3/
jQuery-Keyframes generates and plays CSS3 keyframes quickly and easily allowing you to concentrate on the content of your project whilst cutting down code.
// Get browser style prefix
$.keyframe.browserCode();
// Adding a new animation sequence (keyframe)
$.fn.addKeyframe([{
name: "trapdoor-sequence",
"0%": "height:70px",
"30%": "height:10px",
"60%": "height:30px",
"100%": "height:10px"
}]);
// Adding browser specific frame styles
$.fn.addKeyframe([{
name: "ball-roll",
"from": $.keyframe.browserCode()+"transform:rotate(0deg)",
"to": $.keyframe.browserCode()+"transform:rotate(360deg)",
}]);
// Playing an animation
$(selector).playKeyframe({
name: 'trapdoor-sequence', // name of the keyframe you want to bind to the selected element
duration: 1000, // how long you want it to last in milliseconds
timingFunction: 'linear', // specifies the speed curve of the animation
delay: 0, // how long you want to wait before the animation starts in milliseconds
repeat: 'infinite', // how many times you want the animation to repeat
direction: 'normal', // which direction you want the frames to flow
fillMode: 'forwards' // how to apply the styles outside the animation time
},
callback // Function fired after the animation is complete. If repeat is infinite, the function will be fired every time the animation is restarted.
);
// Playing the same animation but using the shorthand method
$(selector).playKeyframe('trapdoor-sequence 1000 linear 0 infinite normal forwards',callback);
// Reset the animation
$(selector).resetKeyframe(callback);
// Freeze keyframe animation and kill callbacks
$(selector).pauseKeyframe();
// Resume keyframe animation
$(selector).resumeKeyframe();
// Get the current running keyframe animation name applied to an element. If false, no animation is running.
var framename = $(selector).data('keyframe');