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React-Three-Fiber Globe Visualization

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React-Three-Fiber bindings for the three-globe ThreeJS component.

Check out the examples:

Quick start

import R3fGlobe from 'r3f-globe';

or using a script tag

<script src="//unpkg.com/r3f-globe"></script>

then

<Canvas>
  <R3fGlobe 
    pointsData={myData}
  />
</Canvas>

API reference

Globe Layer

Prop Type Default Description
globeImageUrl string - URL of the image used in the material that wraps the globe. This image should follow an equirectangular projection. If no image is provided, the globe is represented as a black sphere.
bumpImageUrl string - URL of the image used to create a bump map in the material, to represent the globe's terrain. This image should follow an equirectangular projection.
showGlobe bool true Whether to show the globe surface itself.
showGraticules bool false Whether to show a graticule grid demarking latitude and longitude lines at every 10 degrees.
showAtmosphere bool true Whether to show a bright halo surrounding the globe, representing the atmosphere.
atmosphereColor string lightskyblue The color of the atmosphere.
atmosphereAltitude string 0.15 The max altitude of the atmosphere, in terms of globe radius units.
globeMaterial Material MeshPhongMaterial ThreeJS material used to wrap the globe.
onGlobeReady func - Callback function to invoke immediately after the globe has been initialized and visible on the scene.

Points Layer

Prop Type Default Description
pointsData array [] List of points to represent in the points map layer. Each point is displayed as a cylindrical 3D object rising perpendicularly from the surface of the globe.
pointLabel string or func name Point object accessor function or attribute for label (shown as tooltip). Supports plain text or HTML content.
pointLat number, string or func lat Point object accessor function, attribute or a numeric constant for the cylinder's center latitude coordinate.
pointLng number, string or func lng Point object accessor function, attribute or a numeric constant for the cylinder's center longitude coordinate.
pointColor string or func () => '#ffffaa' Point object accessor function or attribute for the cylinder color.
pointAltitude number, string or func 0.1 Point object accessor function, attribute or a numeric constant for the cylinder's altitude in terms of globe radius units (0 = 0 altitude (flat circle), 1 = globe radius).
pointRadius number, string or func 0.25 Point object accessor function, attribute or a numeric constant for the cylinder's radius, in angular degrees.
pointResolution number 12 Radial geometric resolution of each cylinder, expressed in how many slice segments to divide the circumference. Higher values yield smoother cylinders.
pointsMerge bool false Whether to merge all the point meshes into a single ThreeJS object, for improved rendering performance. Visually both options are equivalent, setting this option only affects the internal organization of the ThreeJS objects.
pointsTransitionDuration number 1000 Duration (ms) of the transition to animate point changes involving geometry modifications. A value of 0 will move the objects immediately to their final position. New objects are animated by scaling them from the ground up. Only works if pointsMerge is disabled.

Arcs Layer

Prop Type Default Description
arcsData array [] List of links to represent in the arcs map layer. Each link is displayed as an arc line that rises from the surface of the globe, connecting the start and end coordinates.
arcLabel string or func name Arc object accessor function or attribute for label (shown as tooltip). Supports plain text or HTML content.
arcStartLat number, string or func startLat Arc object accessor function, attribute or a numeric constant for the line's start latitude coordinate.
arcStartLng number, string or func startLng Arc object accessor function, attribute or a numeric constant for the line's start longitude coordinate.
arcEndLat number, string or func endLat Arc object accessor function, attribute or a numeric constant for the line's end latitude coordinate.
arcEndLng number, string or func endLng Arc object accessor function, attribute or a numeric constant for the line's end longitude coordinate.
arcColor string, [string, ...] or func () => '#ffffaa' Arc object accessor function or attribute for the line's color. Also supports color gradients by passing an array of colors, or a color interpolator function.
arcAltitude number, string or func null Arc object accessor function, attribute or a numeric constant for the arc's maximum altitude (ocurring at the half-way distance between the two points) in terms of globe radius units (0 = 0 altitude (ground line), 1 = globe radius). If a value of null or undefined is used, the altitude is automatically set proportionally to the distance between the two points, according to the scale set in arcAltitudeAutoScale.
arcAltitudeAutoScale number, string or func 0.5 Arc object accessor function, attribute or a numeric constant for the scale of the arc's automatic altitude, in terms of units of the great-arc distance between the two points. A value of 1 indicates the arc should be as high as its length on the ground. Only applicable if arcAltitude is not set.
arcStroke number, string or func null Arc object accessor function, attribute or a numeric constant for the line's diameter, in angular degrees. A value of null or undefined will render a ThreeJS Line whose width is constant (1px) regardless of the camera distance. Otherwise, a TubeGeometry is used.
arcCurveResolution number 64 Arc's curve resolution, expressed in how many straight line segments to divide the curve by. Higher values yield smoother curves.
arcCircularResolution number 6 Radial geometric resolution of each line, expressed in how many slice segments to divide the tube's circumference. Only applicable when using Tube geometries (defined arcStroke).
arcDashLength number, string or func 1 Arc object accessor function, attribute or a numeric constant for the length of the dashed segments in the arc, in terms of relative length of the whole line (1 = full line length).
arcDashGap number, string or func 0 Arc object accessor function, attribute or a numeric constant for the length of the gap between dash segments, in terms of relative line length.
arcDashInitialGap number, string or func 0 Arc object accessor function, attribute or a numeric constant for the length of the initial gap before the first dash segment, in terms of relative line length.
arcDashAnimateTime number, string or func 0 Arc object accessor function, attribute or a numeric constant for the time duration (in ms) to animate the motion of dash positions from the start to the end point for a full line length. A value of 0 disables the animation.
arcsTransitionDuration number 1000 Duration (ms) of the transition to animate arc changes involving geometry modifications. A value of 0 will move the arcs immediately to their final position. New arcs are animated by rising them from the ground up.

Polygons Layer

Prop Type Default Description
polygonsData array [] List of polygon shapes to represent in the polygons map layer. Each polygon is displayed as a shaped cone that extrudes from the surface of the globe.
polygonLabel string or func name Polygon object accessor function or attribute for label (shown as tooltip). Supports plain text or HTML content.
polygonGeoJsonGeometry string or func geometry Polygon object accessor function or attribute for the GeoJson geometry specification of the polygon's shape. The returned value should have a minimum of two fields: type and coordinates. Only GeoJson geometries of type Polygon or MultiPolygon are supported, other types will be skipped.
polygonCapColor string or func () => '#ffffaa' Polygon object accessor function or attribute for the color of the top surface.
polygonCapMaterial Material, string or func - Polygon object accessor function, attribute or material object for the ThreeJS material to use in the top surface. This prop takes precedence over polygonCapColor, which will be ignored if both are defined.
polygonSideColor string or func () => '#ffffaa' Polygon object accessor function or attribute for the color of the cone sides.
polygonSideMaterial Material, string or func - Polygon object accessor function, attribute or material object for the ThreeJS material to use in the cone sides. This prop takes precedence over polygonSideColor, which will be ignored if both are defined.
polygonStrokeColor string or func - Polygon object accessor function or attribute for the color to stroke the polygon perimeter. A falsy value will disable the stroking.
polygonAltitude number, string or func 0.01 Polygon object accessor function, attribute or a numeric constant for the polygon cone's altitude in terms of globe radius units (0 = 0 altitude (flat polygon), 1 = globe radius).
polygonCapCurvatureResolution number, string or func 5 Polygon object accessor function, attribute or a numeric constant for the resolution (in angular degrees) of the cap surface curvature. The finer the resolution, the more the polygon is fragmented into smaller faces to approximate the spheric surface, at the cost of performance.
polygonsTransitionDuration number 1000 Duration (ms) of the transition to animate polygon altitude changes. A value of 0 will size the cone immediately to their final altitude. New polygons are animated by rising them from the ground up.

Paths Layer

Prop Type Default Description
pathsData array [] List of lines to represent in the paths map layer. Each path is displayed as a line that connects all the coordinate pairs in the path array.
pathLabel string or func name Path object accessor function or attribute for label (shown as tooltip). Supports plain text or HTML content.
pathPoints array, string or func pnts => pnts Path object accessor function, attribute or an array for the set of points that define the path line. By default, each path point is assumed to be a 2-position array ([<lat>, <lon>]). This default behavior can be modified using the pathPointLat and pathPointLng methods.
pathPointLat number, string or func arr => arr[0] Path point object accessor function, attribute or a numeric constant for the latitude coordinate.
pathPointLng number, string or func arr => arr[1] Path point object accessor function, attribute or a numeric constant for the longitude coordinate.
pathPointAlt number, string or func 0.001 Path point object accessor function, attribute or a numeric constant for the point altitude, in terms of globe radius units (0 = 0 altitude (ground), 1 = globe radius).
pathResolution number 2 The path's angular resolution, in lat/lng degrees. If the ground distance (excluding altitude) between two adjacent path points is larger than this value, the line segment will be interpolated in order to approximate the curvature of the sphere surface. Lower values yield more perfectly curved lines, at the cost of performance.
pathColor string, [string, ...] or func () => '#ffffaa' Path object accessor function or attribute for the line's color. Also supports color gradients by passing an array of colors, or a color interpolator function. Transparent colors are not supported in Fat Lines with set width.
pathStroke number, string or func null Path object accessor function, attribute or a numeric constant for the line's diameter, in angular degrees. A value of null or undefined will render a ThreeJS Line whose width is constant (1px) regardless of the camera distance. Otherwise, a FatLine is used.
pathDashLength number, string or func 1 Path object accessor function, attribute or a numeric constant for the length of the dashed segments in the path line, in terms of relative length of the whole line (1 = full line length).
pathDashGap number, string or func 0 Path object accessor function, attribute or a numeric constant for the length of the gap between dash segments, in terms of relative line length.
pathDashInitialGap number, string or func 0 Path object accessor function, attribute or a numeric constant for the length of the initial gap before the first dash segment, in terms of relative line length.
pathDashAnimateTime number, string or func 0 Path object accessor function, attribute or a numeric constant for the time duration (in ms) to animate the motion of dash positions from the start to the end point for a full line length. A value of 0 disables the animation.
pathTransitionDuration number 1000 Duration (ms) of the transition to animate path changes. A value of 0 will move the paths immediately to their final position. New paths are animated from start to end.

Heatmaps Layer

Prop Type Default Description
heatmapsData array [] List of heatmap datasets to represent in the heatmaps map layer. Each set of points is represented as an individual global heatmap with varying color and/or altitude, according to the point density. It uses a Gaussian KDE to perform the density estimation, based on the great-arc distance between points.
heatmapPoints array, string or func pnts => pnts Heatmap object accessor function, attribute or an array for the set of points that define the heatmap. By default, each point is assumed to be a 2-position array ([<lat>, <lon>]). This default behavior can be modified using the heatmapPointLat and heatmapPointLng methods.
heatmapPointLat number, string or func arr => arr[0] Heatmap point object accessor function, attribute or a numeric constant for the latitude coordinate.
heatmapPointLng number, string or func arr => arr[1] Heatmap point object accessor function, attribute or a numeric constant for the longitude coordinate.
heatmapPointWeight number, string or func 1 Heatmap point object accessor function, attribute or a numeric constant for the weight of the point. The weight of a point determines its influence on the density of the surrounding area.
heatmapBandwidth number, string or func 2.5 Heatmap object accessor function, attribute or a numeric constant for the heatmap bandwidth, in angular degrees. The bandwidth is an internal parameter of the Gaussian kernel function and defines how localized is the influence of a point on distant locations. A narrow bandwidth leads to a more spiky representation, while a broad one has smoother curves.
heatmapColorFn string or func Turbo colormap interpolator with fading opacity Heatmap object accessor function or attribute for the color interpolator function to represent density in the heatmap. This function should receive a number between 0 and 1 (or potentially higher if saturation > 1), and return a color string.
heatmapColorSaturation number, string or func 1.5 Heatmap object accessor function, attribute or a numeric constant for the color scale saturation. The saturation is a multiplier of the normalized density value ([0,1]) before passing it to the color interpolation function. It can be used to dampen outlier peaks in density and bring the data floor into view.
heatmapBaseAltitude number, string or func 0.01 Heatmap object accessor function, attribute or a numeric constant for the heatmap base floor altitude in terms of globe radius units (0 = 0 altitude, 1 = globe radius).
heatmapTopAltitude number, string or func - Heatmap object accessor function, attribute or a numeric constant for the heatmap top peak altitude in terms of globe radius units (0 = 0 altitude, 1 = globe radius). An equal value to the base altitude will yield a surface flat heatmap. If a top altitude is set, the variations in density will be used to define the altitude curves between base and top.
heatmapsTransitionDuration number 0 Duration (ms) of the transition to animate heatmap changes. A value of 0 will set the heatmap colors/altitudes immediately in their final position. New heatmaps are animated by rising them from the ground up and gently fading in through the color scale.

Hex Bin Layer

Prop Type Default Description
hexBinPointsData array [] List of points to aggregate using the hex bin map layer. Each point is added to an hexagonal prism 3D object that represents all the points within a tesselated portion of the space.
hexLabel string or func - Hex object accessor function or attribute for label (shown as tooltip). An hex object includes all points binned, and has the syntax: { points, sumWeight, center: { lat, lng } }. Supports plain text or HTML content.
hexBinPointLat number, string or func lat Point object accessor function, attribute or a numeric constant for the latitude coordinate.
hexBinPointLng number, string or func lng Point object accessor function, attribute or a numeric constant for the longitude coordinate.
hexBinPointWeight number, string or func 1 Point object accessor function, attribute or a numeric constant for the weight of the point. Weights for points in the same bin are summed and determine the hexagon default altitude.
hexBinResolution number 4 The geographic binning resolution as defined by H3. Determines the area of the hexagons that tesselate the globe's surface. Accepts values between 0 and 15. Level 0 partitions the earth in 122 (mostly) hexagonal cells. Each subsequent level sub-divides the previous in roughly 7 hexagons.
hexMargin number or func 0.2 The radial margin of each hexagon. Margins above 0 will create gaps between adjacent hexagons and serve only a visual purpose, as the data points within the margin still contribute to the hexagon's data. The margin is specified in terms of fraction of the hexagon's surface diameter. Values below 0 or above 1 are disadvised. This property also supports using an accessor method based on the hexagon's aggregated data, following the syntax: hexMargin(({ points, sumWeight, center: { lat, lng }}) => ...). This method should return a numeric constant.
hexAltitude number or func ({ sumWeight }) => sumWeight * 0.01 The altitude of each hexagon, in terms of globe radius units (0 = 0 altitude (flat hexagon), 1 = globe radius). This property also supports using an accessor method based on the hexagon's aggregated data, following the syntax: hexAltitude(({ points, sumWeight, center: { lat, lng }}) => ...). This method should return a numeric constant.
hexTopCurvatureResolution number 5 The resolution (in angular degrees) of the top surface curvature. The finer the resolution, the more the top area is fragmented into smaller faces to approximate the spheric surface, at the cost of performance.
hexTopColor func () => '#ffffaa' Accessor method for each hexagon's top color. The method should follow the signature: hexTopColor(({ points, sumWeight, center: { lat, lng }}) => ...) and return a color string.
hexSideColor func () => '#ffffaa' Accessor method for each hexagon's side color. The method should follow the signature: hexSideColor(({ points, sumWeight, center: { lat, lng }}) => ...) and return a color string.
hexBinMerge bool false Whether to merge all the hexagon meshes into a single ThreeJS object, for improved rendering performance. Visually both options are equivalent, setting this option only affects the internal organization of the ThreeJS objects.
hexTransitionDuration number 1000 Duration (ms) of the transition to animate hexagon changes related to geometry modifications (altitude, radius). A value of 0 will move the hexagons immediately to their final position. New hexagons are animated by scaling them from the ground up. Only works if hexBinMerge is disabled.

Hexed Polygons Layer

Prop Type Default Description
hexPolygonsData array [] List of polygon shapes to represent in the hexed polygons map layer. Each polygon is displayed as a tesselated group of hexagons that approximate the polygons shape according to the resolution specified in hexPolygonResolution.
hexPolygonLabel string or func name Hexed polygon object accessor function or attribute for label (shown as tooltip). Supports plain text or HTML content.
hexPolygonGeoJsonGeometry string or func geometry Hexed polygon object accessor function or attribute for the GeoJson geometry specification of the polygon's shape. The returned value should have a minimum of two fields: type and coordinates. Only GeoJson geometries of type Polygon or MultiPolygon are supported, other types will be skipped.
hexPolygonColor string or func () => '#ffffaa' Hexed polygon object accessor function or attribute for the color of each hexagon in the polygon.
hexPolygonAltitude number, string or func 0.001 Hexed polygon object accessor function, attribute or a numeric constant for the polygon's hexagons altitude in terms of globe radius units (0 = 0 altitude, 1 = globe radius).
hexPolygonResolution number, string or func 3 Hexed polygon object accessor function, attribute or a numeric constant for the geographic binning resolution as defined by H3. Determines the area of the hexagons that tesselate the globe's surface. Accepts values between 0 and 15. Level 0 partitions the earth in 122 (mostly) hexagonal cells. Each subsequent level sub-divides the previous in roughly 7 hexagons.
hexPolygonMargin number, string or func 0.2 Hexed polygon object accessor function, attribute or a numeric constant for the radial margin of each hexagon. Margins above 0 will create gaps between adjacent hexagons within a polygon. The margin is specified in terms of fraction of the hexagon's surface diameter. Values below 0 or above 1 are disadvised.
hexPolygonUseDots bool, string or func false Hexed polygon object accessor function, attribute or a boolean constant for whether to represent each polygon point as a circular dot instead of an hexagon.
hexPolygonCurvatureResolution number, string or func 5 Hexed polygon object accessor function, attribute or a numeric constant for the resolution (in angular degrees) of each hexed polygon surface curvature. The finer the resolution, the more the polygon hexes are fragmented into smaller faces to approximate the spheric surface, at the cost of performance.
hexPolygonDotResolution number, string or func 12 Hexed polygon object accessor function, attribute or a numeric constant for the resolution of each circular dot, expressed in how many slice segments to divide the circumference. Higher values yield smoother circles, at the cost of performance. This is only applicable in dot representation mode.
hexPolygonsTransitionDuration number 0 Duration (ms) of the transition to animate hexed polygons altitude and margin changes. A value of 0 will move the hexagons immediately to their final state. New hexed polygons are animated by sizing each hexagon from 0 radius.

Tiles Layer

Prop Type Default Description
tilesData array [] List of tiles to represent in the tiles map layer. Each tile is displayed as a spherical surface segment. The segments can be placed side-by-side for a tiled surface and each can be styled separately.
tileLabel string or func name Tile object accessor function or attribute for label (shown as tooltip). Supports plain text or HTML content.
tileLat number, string or func lat Tile object accessor function, attribute or a numeric constant for the segment's centroid latitude coordinate.
tileLng number, string or func lng Tile object accessor function, attribute or a numeric constant for the segment's centroid longitude coordinate.
tileAltitude number, string or func 0.01 Tile object accessor function, attribute or a numeric constant for the segment's altitude in terms of globe radius units.
tileWidth number, string or func 1 Tile object accessor function, attribute or a numeric constant for the segment's longitudinal width, in angular degrees.
tileHeight number, string or func 1 Tile object accessor function, attribute or a numeric constant for the segment's latitudinal height, in angular degrees.
tileUseGlobeProjection bool, string or func true Tile object accessor function, attribute or a boolean constant for whether to use the globe's projection to shape the segment to its relative tiled position (true), or break free from this projection and shape the segment as if it would be laying directly on the equatorial perimeter (false).
tileMaterial Material, string or func () => new MeshLambertMaterial({ color: '#ffbb88' }) Tile object accessor function, attribute or material object for the ThreeJS material used to style the segment's surface.
tileCurvatureResolution number, string or func 5 Tile object accessor function, attribute or a numeric constant for the resolution (in angular degrees) of the surface curvature. The finer the resolution, the more the tile geometry is fragmented into smaller faces to approximate the spheric surface, at the cost of performance.
tilesTransitionDuration number 1000 Duration (ms) of the transition to animate tile changes involving geometry modifications. A value of 0 will move the tiles immediately to their final position. New tiles are animated by scaling them from the centroid outwards.

Rings Layer

Prop Type Default Description
ringsData array [] List of self-propagating ripple rings to represent in the rings map layer. Each data point is displayed as an animated set of concentric circles that propagate outwards from (or inwards to) a central point through the spherical surface.
ringLat number, string or func lat Ring object accessor function, attribute or a numeric constant for each circle's center latitude coordinate.
ringLng number, string or func lng Ring object accessor function, attribute or a numeric constant for each circle's center longitude coordinate.
ringAltitude number, string or func 0.0015 Ring object accessor function, attribute or a numeric constant for the circle's altitude in terms of globe radius units.
ringColor string, [string, ...] or func () => '#ffffaa' Ring object accessor function or attribute for the stroke color of each ring. Also supports radial color gradients by passing an array of colors, or a color interpolator function.
ringResolution number 64 Geometric resolution of each circle, expressed in how many slice segments to divide the circumference. Higher values yield smoother circles.
ringMaxRadius number, string or func 2 Ring object accessor function, attribute or a numeric constant for the maximum outer radius of the circles, at which the rings stop propagating and are removed. Defined in angular degrees.
ringPropagationSpeed number, string or func 1 Ring object accessor function, attribute or a numeric constant for the propagation velocity of the rings, defined in degrees/second. Setting a negative value will invert the direction and cause the rings to propagate inwards from the maxRadius.
ringRepeatPeriod number, string or func 700 Ring object accessor function, attribute or a numeric constant for the interval of time (in ms) to wait between consecutive auto-generated concentric circles. A value less or equal than 0 will disable the repetition and emit a single ring.

Labels Layer

Prop Type Default Description
labelsData array [] List of label objects to represent in the labels map layer.
labelLabel string or func - Label object accessor function or attribute for its own tooltip label. Supports plain text or HTML content.
labelLat number, string or func lat Label object accessor function, attribute or a numeric constant for the latitude coordinate.
labelLng number, string or func lng Label object accessor function, attribute or a numeric constant for the longitude coordinate.
labelText string or func text Label object accessor function or attribute for the label text.
labelColor string or func () => 'lightgrey' Label object accessor function or attribute for the label color.
labelAltitude number, string or func 0 Label object accessor function, attribute or a numeric constant for the label altitude in terms of globe radius units.
labelSize number, string or func 0.5 Label object accessor function, attribute or a numeric constant for the label text height, in angular degrees.
labelTypeFace typeface object helvetiker regular Text font typeface JSON object. Supports any typeface font generated by Facetype.js.
labelRotation number, string or func 0 Label object accessor function, attribute or a numeric constant for the label rotation in degrees. The rotation is performed clockwise along the axis of its latitude parallel plane.
labelResolution number 3 The text geometric resolution of each label, expressed in how many segments to use in the text curves. Higher values yield smoother labels.
labelIncludeDot bool, string or func true Label object accessor function, attribute or a bool constant for whether to include a dot marker next to the text indicating the exact lat, lng coordinates of the label. If enabled the text will be rendered offset from the dot.
labelDotRadius number, string or func 0.1 Label object accessor function, attribute or a numeric constant for the radius of the dot marker, in angular degrees.
labelDotOrientation string or func () => 'bottom' Label object accessor function or attribute for the orientation of the label if the dot marker is present. Possible values are right, top and bottom.
labelsTransitionDuration number 1000 Duration (ms) of the transition to animate label changes involving position modifications (lat, lng, altitude, rotation). A value of 0 will move the labels immediately to their final position. New labels are animated by scaling their size.

HTML Elements Layer

Prop Type Default Description
htmlElementsData array [] List objects to represent in the HTML elements map layer. Each HTML element is rendered using ThreeJS CSS2DRenderer.
htmlLat number, string or func lat HTML element accessor function, attribute or a numeric constant for the latitude coordinate of the element's central position.
htmlLng number, string or func lng HTML element accessor function, attribute or a numeric constant for the longitude coordinate of the element's central position.
htmlAltitude number, string or func 0 HTML element accessor function, attribute or a numeric constant for the altitude coordinate of the element's position, in terms of globe radius units.
htmlElement string or func null Accessor function or attribute to retrieve the DOM element to use. Should return an instance of HTMLElement.
htmlTransitionDuration number 1000 Duration (ms) of the transition to animate HTML elements position changes. A value of 0 will move the elements immediately to their final position.

3D Objects Layer

Prop Type Default Description
objectsData array [] Getter/setter for the list of custom 3D objects to represent in the objects layer. Each object is rendered according to the objectThreeObject method.
objectLabel string or func name Object accessor function or attribute for its own tooltip label. Supports plain text or HTML content.
objectLat number, string or func lat Object accessor function, attribute or a numeric constant for the latitude coordinate of the object's position.
objectLng number, string or func lng Object accessor function, attribute or a numeric constant for the longitude coordinate of the object's position.
objectAltitude number, string or func 0.01 Object accessor function, attribute or a numeric constant for the altitude coordinate of the object's position, in terms of globe radius units.
objectRotation {[x], [y], [z]}, string or func Object accessor function, attribute or a {x, y, z} object for the object's rotation (in degrees). Each dimension is optional, allowing for rotation only in some axes. Rotation is applied in the order X->Y->Z.
objectFacesSurface bool, string or func true Object accessor function, attribute or a boolean constant for whether the object should be rotated to face (away from) the globe surface (true), or be left in its original universe orientation (false).
objectThreeObject Object3d, string or func A yellow sphere Object accessor function or attribute for defining a custom 3d object to render as part of the objects map layer. Should return an instance of ThreeJS Object3d.

Custom Layer

Prop Type Default Description
customLayerData array [] List of items to represent in the custom map layer. Each item is rendered according to the customThreeObject method.
customLayerLabel string or func name Object accessor function or attribute for label (shown as tooltip). Supports plain text or HTML content.
customThreeObject Object3d, string or func - Object accessor function or attribute for generating a custom 3d object to render as part of the custom map layer. Should return an instance of ThreeJS Object3d.
customThreeObjectUpdate string or func - Object accessor function or attribute for updating an existing custom 3d object with new data. This can be used for performance improvement on data updates as the objects don't need to be removed and recreated at each update. The callback method's signature includes the object to be update and its new data: customThreeObjectUpdate((obj, objData) => { ... }).

Interaction

Prop Type Default Description
onClick func - Callback function for globe element clicks. The type of layer, the associated data object (if exists) and the event object are included as arguments: onClick(layer, elementData, event).
onHover func - Callback function for globe element mouse over events. The type of layer (or undefined if it's hovering off the globe) and the associated data object (if exists) are included as arguments: onHover(layer, elementData).

Render Control

Prop Type Default Description
rendererSize Vector2 Fallback to the full browser window size (THREE.Vector2(window.innerWidth, window.innerHeight)) It's recommended to inject the current renderer size to ensure the object proportions remain constant. This is specially necessary when using path FatLines.
Method Arguments Description
pauseAnimation - Pauses the animation on all globe layers.
resumeAnimation - Resumes the animation on all globe layers.

Utility

Method Arguments Description
getGlobeRadius - Returns the cartesian distance of a globe radius in absolute spatial units.
getCoords lat, lng [,altitude=0] Utility method to translate spherical coordinates to cartesian. Given a pair of latitude/longitude coordinates and optionally altitude (in terms of globe radius units), returns the equivalent {x, y, z} cartesian spatial coordinates.
toGeoCoords { x, y, z } Utility method to translate cartesian coordinates to the geographic domain. Given a set of 3D cartesian coordinates {x, y, z}, returns the equivalent {lat, lng, altitude} spherical coordinates. Altitude is defined in terms of globe radius units.

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