This repository contains all Apple platform Firebase SDK source except FirebaseAnalytics and FirebaseML.
Firebase is an app development platform with tools to help you build, grow and monetize your app. More information about Firebase can be found on the official Firebase website.
See the subsections below for details about the different installation methods.
Go to https://firebase.google.com/docs/ios/setup.
Instructions for Swift Package Manager support can be found at SwiftPackageManager.md.
These instructions can be used to access the Firebase repo at other branches, tags, or commits.
See the Podfile Syntax Reference for instructions and options about overriding pod source locations.
All of the official releases are tagged in this repo and available via CocoaPods. To access a local source snapshot or unreleased branch, use Podfile directives like the following:
To access FirebaseFirestore via a branch:
pod 'FirebaseCore', :git => 'https://github.com/firebase/firebase-ios-sdk.git', :branch => 'master'
pod 'FirebaseFirestore', :git => 'https://github.com/firebase/firebase-ios-sdk.git', :branch => 'master'
To access FirebaseMessaging via a checked out version of the firebase-ios-sdk repo do:
pod 'FirebaseCore', :path => '/path/to/firebase-ios-sdk'
pod 'FirebaseMessaging', :path => '/path/to/firebase-ios-sdk'
Instructions for the experimental Carthage distribution are at Carthage.
Using Firebase from a Framework or a library
To develop Firebase software in this repository, ensure that you have at least the following software:
- Xcode 12.2 (or later)
CocoaPods is still the canonical way to develop, but much of the repo now supports development with Swift Package Manager.
Install
- CocoaPods 1.10.0 (or later)
- CocoaPods generate
For the pod that you want to develop:
pod gen Firebase{name here}.podspec --local-sources=./ --auto-open --platforms=ios
Note: If the CocoaPods cache is out of date, you may need to run
pod repo update
before the pod gen
command.
Note: Set the --platforms
option to macos
or tvos
to develop/test for
those platforms. Since 10.2, Xcode does not properly handle multi-platform
CocoaPods workspaces.
Firestore has a self contained Xcode project. See Firestore/README.md.
pod gen {name here}.podspec --local-sources=./ --auto-open --platforms=ios
- Check the Mac box in the App-iOS Build Settings
- Sign the App in the Settings Signing & Capabilities tab
- Click Pods in the Project Manager
- Add Signing to the iOS host app and unit test targets
- Select the Unit-unit scheme
- Run it to build and test
Alternatively disable signing in each target:
- Go to Build Settings tab
- Click
+
- Select
Add User-Defined Setting
- Add
CODE_SIGNING_REQUIRED
setting with a value ofNO
- To enable test schemes:
./scripts/setup_spm_tests.sh
open Package.swift
or double clickPackage.swift
in Finder.- Xcode will open the project
- Choose a scheme for a library to build or test suite to run
- Choose a target platform by selecting the run destination along with the scheme
See AddNewPod.md.
See HeadersImports.md.
To ensure that the code is formatted consistently, run the script ./scripts/check.sh before creating a PR.
GitHub Actions will verify that any code changes are done in a style compliant
way. Install clang-format
and mint
:
brew install clang-format@13
brew install mint
Select a scheme and press Command-u to build a component and run its unit tests.
In order to run the sample apps and integration tests, you'll need a valid
GoogleService-Info.plist
file. The Firebase Xcode project contains dummy plist
files without real values, but can be replaced with real plist files. To get your own
GoogleService-Info.plist
files:
- Go to the Firebase Console
- Create a new Firebase project, if you don't already have one
- For each sample app you want to test, create a new Firebase app with the sample app's bundle
identifier (e.g.
com.google.Database-Example
) - Download the resulting
GoogleService-Info.plist
and add it to the Xcode project.
See scripts/code_coverage_report/README.md.
See the sections below for any special instructions for those components.
If you're doing specific Firebase Auth development, see the Auth Sample README for instructions about building and running the FirebaseAuth pod along with various samples and tests.
The Firebase Database Integration tests can be run against a locally running Database Emulator or against a production instance.
To run against a local emulator instance, invoke ./scripts/run_database_emulator.sh start
before
running the integration test.
To run against a production instance, provide a valid GoogleServices-Info.plist and copy it to
FirebaseDatabase/Tests/Resources/GoogleService-Info.plist
. Your Security Rule must be set to
public while your tests are
running.
If you're doing specific Firebase Performance Monitoring development, see the Performance README for instructions about building the SDK and the Performance TestApp README for instructions about integrating Performance with the dev test App.
To run the Storage Integration tests, follow the instructions in FIRStorageIntegrationTests.m.
Push notifications can only be delivered to specially provisioned App IDs in the developer portal. In order to actually test receiving push notifications, you will need to:
- Change the bundle identifier of the sample app to something you own in your Apple Developer account, and enable that App ID for push notifications.
- You'll also need to upload your APNs Provider Authentication Key or certificate to the Firebase Console at Project Settings > Cloud Messaging > [Your Firebase App].
- Ensure your iOS device is added to your Apple Developer portal as a test device.
The iOS Simulator cannot register for remote notifications, and will not receive push notifications. In order to receive push notifications, you'll have to follow the steps above and run the app on a physical device.
Firebase 8.9.0 introduces official beta support for macOS, Catalyst, and tvOS. watchOS continues to be community supported. Thanks to community contributions for many of the multi-platform PRs.
At this time, most of Firebase's products are available across Apple platforms. There are still a few gaps, especially on watchOS. For details about the current support matrix, see this chart in Firebase's documentation.
Thanks to contributions from the community, many of Firebase SDKs now compile, run unit tests, and work on watchOS. See the Independent Watch App Sample.
Keep in mind that watchOS is not officially supported by Firebase. While we can catch basic unit test issues with GitHub Actions, there may be some changes where the SDK no longer works as expected on watchOS. If you encounter this, please file an issue.
During app setup in the console, you may get to a step that mentions something like "Checking if the app has communicated with our servers". This relies on Analytics and will not work on watchOS. It's safe to ignore the message and continue, the rest of the SDKs will work as expected.
- watchOS has limited support. Due to watchOS restrictions, mach exceptions and signal crashes are not recorded. (Crashes in SwiftUI are generated as mach exceptions, so will not be recorded)
Thanks to contributions from the community, FirebaseCombineSwift contains support for Apple's Combine framework. This module is currently under development, and not yet supported for use in production environments. Fore more details, please refer to the docs.
See Roadmap for more about the Firebase Apple SDK Open Source plans and directions.
See Contributing for more information on contributing to the Firebase Apple SDK.
The contents of this repository are licensed under the Apache License, version 2.0.
Your use of Firebase is governed by the Terms of Service for Firebase Services.