A tactical role-playing game demo for the Godot Engine
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Updated
Aug 26, 2024 - GDScript
A tactical role-playing game demo for the Godot Engine
This is early prototype code for the core game loop of Unto Deepest Depths, provided as a learning example on how I structure turn-based games in Godot 4.
A multiplayer dungeon made in Godot that supports up to 2 players! Fight through the dungeon alone or with a friend and try to defeat the minotaur on the 3rd floor! Collect equipment along the way and customize your character with up to 4 abilities!
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