A Real-time Mario Kart 64 AI using ConvNets.
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Updated
Dec 21, 2021 - Lua
A Real-time Mario Kart 64 AI using ConvNets.
A collection of Lua scripts and RAM watches for BizHawk.
A script to randomly shuffle between games played in Bizhawk, with plugins to enhance the experience
Majora's Mask scripts, with some Ocarina of Time on the side.
A utility to help reverse engineer the map format used in Silent Hill, implemented as a BizHawk external tool.
A collection of tools to enhance the SotN randomizer experience.
A method to train DRL model with Tensorflow and Bizhawk.
A framework for making AI for Super Street Fighter 2
A simple implementation of genetic neural network, which can pass, e.g. Super Mario Bros. level.
Super Mario World scripts and documentation
Mario Kart CNN Deep reinforcement learning bot
An api for reading and manipulating game entities in ram through the BizHawk API.
A repository to be filled mainly by a lua script for Super Mario World 2: Yoshi's Island (Snes), among RAM research, glitch hunting, and whatever I find substantial enough to document.
Learn Japanese through immersion in classic videogames.
Input Display system for BizHawk
Various scripts for TASing and research
A script for Bizhawk to allow Twitch chat to shuffle the current ROM
Lua script that optimizes RNG manipulation for tool-assisted speedruns (TAS)
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