Releases: toebeann/Tobey.UnityAudio
Releases · toebeann/Tobey.UnityAudio
v2.0.3
Changed
- Suppress Harmony warnings while checking for optional methods and types to improve the signal-to-noise ratio in logs (4002276)
Full Changelog: v2.0.2...v2.0.3
2.0.2
Full Changelog: v2.0.1...v2.0.2
Fixed
- Reset default value for
Patching.ExcludedAssemblies
config value to string.Empty
(856acbe
)
- Correct a typo in the description of the
RuntimeTesting.PlayAudioFileKeyboardShortcut
config value (4eb82c5
)
2.0.1
Full Changelog: v2.0.0...v2.0.1
Changed
- Add sensible defaults for
Patching.ExcludedAssemblies
config value (7ab989e
)
2.0.0
Changed
- Breaking: rename
Tobey.UnityAudio.Core.dll
-> Tobey.UnityAudio.Shared.dll
2390ecb
- Don't use a cache file anymore ca138aa
Removed
- Breaking: Remove ILmerged dependency on
Newtonsoft.Json
ca138aa
Full Changelog: v1.0.3...v2.0.0
1.0.3
What's Changed
Bug fixes
- Resolved an issue where the
classdata.tpk
file stored in the repo was corrupted 2e3e05c
Full Changelog: v1.0.2...v1.0.3
1.0.2
What's Changed
Bugfixes
- Fixed an issue with automatic patching where inspecting non-.NET assemblies would cause the patcher to fail. Now, non-.NET assemblies will simply be ignored and Unity Audio patching will continue. 1651e99
Full Changelog: v1.0.1...v1.0.2
1.0.1
What's Changed
System.Runtime.Serialization
is now merged into the Patcher
assembly to prevent issues when the game does not include it. 3dfd18b
Full Changelog: v1.0.0...v1.0.1