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Releases: toebeann/Tobey.UnityAudio

v2.0.3

02 Oct 11:40
4a4a3d5
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Changed

  • Suppress Harmony warnings while checking for optional methods and types to improve the signal-to-noise ratio in logs (4002276)

Full Changelog: v2.0.2...v2.0.3

2.0.2

22 Dec 12:13
64ecc68
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Full Changelog: v2.0.1...v2.0.2

Fixed

  • Reset default value for Patching.ExcludedAssemblies config value to string.Empty (856acbe)
  • Correct a typo in the description of the RuntimeTesting.PlayAudioFileKeyboardShortcut config value (4eb82c5)

2.0.1

22 Dec 05:43
76edf0b
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Full Changelog: v2.0.0...v2.0.1

Changed

  • Add sensible defaults for Patching.ExcludedAssemblies config value (7ab989e)

2.0.0

01 Sep 17:04
62cb7ae
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Changed

  • Breaking: rename Tobey.UnityAudio.Core.dll -> Tobey.UnityAudio.Shared.dll 2390ecb
  • Don't use a cache file anymore ca138aa

Removed

  • Breaking: Remove ILmerged dependency on Newtonsoft.Json ca138aa

Full Changelog: v1.0.3...v2.0.0

1.0.3

08 Apr 18:42
6d19ec5
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What's Changed

Bug fixes

  • Resolved an issue where the classdata.tpk file stored in the repo was corrupted 2e3e05c

Full Changelog: v1.0.2...v1.0.3

1.0.2

08 Apr 16:45
a77e2e2
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What's Changed

Bugfixes

  • Fixed an issue with automatic patching where inspecting non-.NET assemblies would cause the patcher to fail. Now, non-.NET assemblies will simply be ignored and Unity Audio patching will continue. 1651e99

Full Changelog: v1.0.1...v1.0.2

1.0.1

03 Apr 01:18
3dfd18b
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What's Changed

  • System.Runtime.Serialization is now merged into the Patcher assembly to prevent issues when the game does not include it. 3dfd18b

Full Changelog: v1.0.0...v1.0.1

1.0.0

02 Apr 22:22
0eb22a7
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