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Node multiselect, fullscreen node text editing, usability
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Steffen Nörtershäuser
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Nov 12, 2022
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@@ -312,4 +312,6 @@ TaskImages/** | |
SkillImages/** | ||
dbdata/** | ||
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xunit.xml | ||
xunit.xml | ||
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UITests/.cache |
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BaseDialog_PersistDialogState(this, "{{ if action_node.child_node && action_node.child_node.node_step_function_name_no_flag_set }}{{ action_node.child_node.node_step_function_name_no_flag_set }}{{ end }}") | ||
BaseDialog_PersistDialogState(this, "{{ if action_node.child_node && action_node.child_node.node_step_function_name }}{{ action_node.child_node.node_step_function_name }}{{ end }}") | ||
{{~ if !action.end_dialog && action_node.child_node && action_node.child_node.node_step_function_name != "" ~}}{{ action_node.child_node.node_step_function_name }}(this){{~ end ~}} |
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3 changes: 3 additions & 0 deletions
3
...onRendering/ScribanRenderingEngine/RenderingObjects/ScribanPersistDialogStateData.de.json
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{ | ||
"PlaceholderDesc_EndDialog": "true wenn der Dialog nach der Aktion beendet werden soll, false wenn mit dem nächsten Schritt fortgesetzt werden muss." | ||
} |
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3
...onRendering/ScribanRenderingEngine/RenderingObjects/ScribanPersistDialogStateData.en.json
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{ | ||
"PlaceholderDesc_EndDialog": "true if the dialog must be stopped after the action, false if the next step must be executed." | ||
} |
4 changes: 3 additions & 1 deletion
4
...ort/Placeholder/ScribanRenderingEngine/RenderingObjects/ScribanExportLanguageFile.de.json
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{ | ||
"PlaceholderDesc_Object": "Objekt zu dem die Sprachdatei gehört", | ||
"PlaceholderDesc_LanguageKeys": "Liste von Sprachschlüsseln die exportiert werden. Kann mit <i>for</i> durchlaufen werden. Die Eigenschaften der einzelnen Einträge kann unter cur_key gefunden werden.", | ||
"PlaceholderDesc_ReferencedLanguageKeys": "Liste von Sprachschlüsseln die vom aktuellen Objekt referenziert werden (wie z.B. von Quests die innerhalb des Dialogs genutzt werden). Kann mit <i>for</i> durchlaufen werden. Die Eigenschaften der einzelnen Einträge kann unter cur_key gefunden werden." | ||
"PlaceholderDesc_ReferencedLanguageKeys": "Liste von Sprachschlüsseln die vom aktuellen Objekt referenziert werden (wie z.B. von Quests die innerhalb des Dialogs genutzt werden). Kann mit <i>for</i> durchlaufen werden. Die Eigenschaften der einzelnen Einträge kann unter cur_key gefunden werden.", | ||
"PlaceholderDesc_DialogLanguageKeys": "Liste von Sprachschlüsseln die vom aktuellen Objekt nur im Dialog genutzt werden. Kann mit <i>for</i> durchlaufen werden. Die Eigenschaften der einzelnen Einträge kann unter cur_key gefunden werden. Diese Eigenschaft ist nur für Npcs gefüllt.", | ||
"PlaceholderDesc_DialogReferencedObjects": "Liste von Objekten die im Dialog referenziert werden. Kann mit <i>for</i> durchlaufen werden. Die Eigenschaften der einzelnen Einträge kann unter cur_obj gefunden werden. Diese Eigenschaft ist nur für Npcs gefüllt." | ||
} |
4 changes: 3 additions & 1 deletion
4
...ort/Placeholder/ScribanRenderingEngine/RenderingObjects/ScribanExportLanguageFile.en.json
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{ | ||
"PlaceholderDesc_Object": "Object to which the language file belongs.", | ||
"PlaceholderDesc_LanguageKeys": "List of language keys that are being exported. Can be iterated using <i>for</i>. The property of the entries can be found under cur_key.", | ||
"PlaceholderDesc_ReferencedLanguageKeys": "List of language keys that are being referenced by the current object (i.e. if a quest is used in the dialog). Can be iterated using <i>for</i>. The property of the entries can be found under cur_key." | ||
"PlaceholderDesc_ReferencedLanguageKeys": "List of language keys that are being referenced by the current object (i.e. if a quest is used in the dialog). Can be iterated using <i>for</i>. The property of the entries can be found under cur_key.", | ||
"PlaceholderDesc_DialogLanguageKeys": "List of language keys that are being exported based on the dialog. Can be iterated using <i>for</i>. The property of the entries can be found under cur_key. This property is only filled for npcs.", | ||
"PlaceholderDesc_DialogReferencedObjects": "List of objects that are being exported based on the dialog. Can be iterated using <i>for</i>. The property of the entries can be found under cur_obj. This property is only filled for npcs." | ||
} |
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...t/Placeholder/ScribanRenderingEngine/RenderingObjects/ScribanExportLanguageObject.de.json
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{ | ||
"PlaceholderDesc_Object": "Referenziertes Objekt zu dem die Sprachschlüssel gehören", | ||
"PlaceholderDesc_LanguageKeys": "Liste von Sprachschlüsseln die zum referenzierten Objekt gehören. Kann mit <i>for</i> durchlaufen werden. Die Eigenschaften der einzelnen Einträge kann unter cur_key gefunden werden." | ||
} |
4 changes: 4 additions & 0 deletions
4
...t/Placeholder/ScribanRenderingEngine/RenderingObjects/ScribanExportLanguageObject.en.json
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{ | ||
"PlaceholderDesc_Object": "Referenced object to which the language keys belong", | ||
"PlaceholderDesc_LanguageKeys": "List of language keys that are being exported. Can be iterated using <i>for</i>. The property of the entries can be found under cur_key." | ||
} |
13 changes: 13 additions & 0 deletions
13
Services/Export/Dialog/ActionRendering/ConfigObject/PersistDialogStateData.cs
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namespace GoNorth.Services.Export.Dialog.ActionRendering.ConfigObject | ||
{ | ||
/// <summary> | ||
/// Persist dialog state action data | ||
/// </summary> | ||
public class PersistDialogStateActionData | ||
{ | ||
/// <summary> | ||
/// True if the dialog must be ended else false | ||
/// </summary> | ||
public bool? EndDialog { get; set; } | ||
} | ||
} |
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.../ActionRendering/ScribanRenderingEngine/RenderingObjects/ScribanPersistDialogStateData.cs
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using GoNorth.Services.Export.Placeholder.ScribanRenderingEngine.Util; | ||
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namespace GoNorth.Services.Export.Dialog.ActionRendering.ScribanRenderingEngine.RenderingObjects | ||
{ | ||
/// <summary> | ||
/// Persist dialog state action data | ||
/// </summary> | ||
public class ScribanPersistDialogStateData | ||
{ | ||
/// <summary> | ||
/// True if the dialog must be ended else false | ||
/// </summary> | ||
[ScribanExportValueLabel] | ||
public bool EndDialog { get; set; } | ||
} | ||
} |
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31 changes: 31 additions & 0 deletions
31
...Export/Placeholder/ScribanRenderingEngine/RenderingObjects/ScribanExportLanguageObject.cs
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using System.Collections.Generic; | ||
using GoNorth.Services.Export.Placeholder.ScribanRenderingEngine.Util; | ||
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namespace GoNorth.Services.Export.Placeholder.ScribanRenderingEngine.RenderingObjects | ||
{ | ||
/// <summary> | ||
/// Class to export language key object data to Scriban | ||
/// </summary> | ||
public class ScribanExportLanguageObject | ||
{ | ||
/// <summary> | ||
/// Flex field object to which the language file belongs | ||
/// </summary> | ||
[ScribanExportValueObjectLabel] | ||
public ScribanFlexFieldObject Object { get; set; } | ||
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/// <summary> | ||
/// Language keys | ||
/// </summary> | ||
[ScribanExportValueLabel] | ||
public List<ScribanExportLanguageKey> LanguageKeys { get; set; } | ||
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/// <summary> | ||
/// Constructor | ||
/// </summary> | ||
public ScribanExportLanguageObject() | ||
{ | ||
LanguageKeys = new List<ScribanExportLanguageKey>(); | ||
} | ||
} | ||
} |
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