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Sounds can't be stopped if it's playing on already-deleted clones #2320
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This seems to be fixed now. |
apple502j
changed the title
Creating clone that plays a sound and immediately deletes itself while playing that sound will make the sound unstoppable
Creating clone that plays a sound and immediately deletes itself will make the sound unstoppable
Apr 17, 2020
apple502j
changed the title
Creating clone that plays a sound and immediately deletes itself will make the sound unstoppable
Creating clone that plays a sound and immediately deletes itself while playing that sound will make the sound unstoppable
Apr 17, 2020
@qucchia It's still not fixed; on FF75 Windows 10 |
apple502j
changed the title
Creating clone that plays a sound and immediately deletes itself while playing that sound will make the sound unstoppable
Sounds can't be stopped if it's playing on already-deleted clones
Apr 17, 2020
This happens if both
|
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Expected Behavior
Stop button,
stop [all v]
orstop all sounds
blocks should all stop the sounds playing.Actual Behavior
This script puts the sound into the "unstoppable" state.
Steps to Reproduce
See above.
Operating System and Browser
Firefox 72.0.2, Windows 10
Original report by Vadik1 on BaG forum, unknown environment
Maybe Related
#991 #949 and #1632
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