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(demo) Remove bitmap resolution from asset library json #5475
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ericrosenbaum
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Open
(demo) Remove bitmap resolution from asset library json #5475
ericrosenbaum
wants to merge
8
commits into
scratchfoundation:develop
from
ericrosenbaum:no-bitmap-resolution
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I think it may be worth mentioning that the VM doesn't actually need to ever set the rotation centers after loading them initially, so the buggy VM code you mentioned can be completely removed. |
Blocked on scratchfoundation/scratch-vm#2314 |
@ericrosenbaum I tested this out and I think it can be merged now! |
@ericrosenbaum should this just get closed now? |
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NOT TO BE MERGED
this is just an illustrative PR for @fsih
This is a variation of #5460, but with the added change of removing the
bitmapResolution
field from all assets. This change should theoretically be safe (because the information in that field is redundant or unnecessary), but I noticed that it caused a bug:My best guess is that this is caused by a line in the VM: https://github.com/LLK/scratch-vm/blob/develop/src/sprites/rendered-target.js#L712
basically, if the bitmapResolution is missing when you add a costume, it sets it to 2. A couple lines later, it divides rotation center by bitmapResolution. So for SVGs with a missing bitmapResolution, the rotation center gets incorrectly changed