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Bump libsass to 3.5.0.beta.3 #2071

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4 changes: 2 additions & 2 deletions package.json
Original file line number Diff line number Diff line change
@@ -1,7 +1,7 @@
{
"name": "node-sass",
"version": "4.6.1",
"libsass": "3.5.0.beta.2",
"libsass": "3.5.0.beta.3",
"description": "Wrapper around libsass",
"license": "MIT",
"bugs": "https://github.com/sass/node-sass/issues",
Expand Down Expand Up @@ -83,7 +83,7 @@
"object-merge": "^2.5.1",
"read-yaml": "^1.0.0",
"rimraf": "^2.5.2",
"sass-spec": "3.5.0-1",
"sass-spec": "3.5.0-2",
"unique-temp-dir": "^1.0.0"
}
}
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3 changes: 3 additions & 0 deletions src/libsass/.gitignore
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Expand Up @@ -12,6 +12,8 @@ VERSION
.cproject
.project
.settings/
*.db
*.aps

# Configuration stuff

Expand Down Expand Up @@ -68,6 +70,7 @@ bin/*
.libs/
win/bin
*.user
win/*.db

# Final results

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117 changes: 60 additions & 57 deletions src/libsass/Readme.md
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@@ -1,95 +1,98 @@
LibSass
=======
LibSass - Sass compiler written in C++
======================================

by Aaron Leung ([@akhleung]), Hampton Catlin ([@hcatlin]), Marcel Greter ([@mgreter]) and Michael Mifsud ([@xzyfer])
Currently maintained by Marcel Greter ([@mgreter]) and Michael Mifsud ([@xzyfer])
Originally created by Aaron Leung ([@akhleung]) and Hampton Catlin ([@hcatlin])

[![Unix CI](https://travis-ci.org/sass/libsass.svg?branch=master)](https://travis-ci.org/sass/libsass)
[![Windows CI](https://ci.appveyor.com/api/projects/status/github/sass/libsass?svg=true)](https://ci.appveyor.com/project/sass/libsass/branch/master)
[![Bountysource](https://www.bountysource.com/badge/tracker?tracker_id=283068)](https://www.bountysource.com/trackers/283068-libsass?utm_source=283068&utm_medium=shield&utm_campaign=TRACKER_BADGE)
[![Coverage Status](https://img.shields.io/coveralls/sass/libsass.svg)](https://coveralls.io/r/sass/libsass?branch=feature%2Ftest-travis-ci-3)
[![Join us](https://libsass-slack.herokuapp.com/badge.svg)](https://libsass-slack.herokuapp.com/)
[![Unix CI](https://travis-ci.org/sass/libsass.svg?branch=master)](https://travis-ci.org/sass/libsass "Travis CI")
[![Windows CI](https://ci.appveyor.com/api/projects/status/github/sass/libsass?svg=true)](https://ci.appveyor.com/project/sass/libsass/branch/master "Appveyor CI")
[![Coverage Status](https://img.shields.io/coveralls/sass/libsass.svg)](https://coveralls.io/r/sass/libsass?branch=feature%2Ftest-travis-ci-3 "Code coverage of spec tests")
[![Percentage of issues still open](http://isitmaintained.com/badge/open/sass/libsass.svg)](http://isitmaintained.com/project/sass/libsass "Percentage of issues still open")
[![Average time to resolve an issue](http://isitmaintained.com/badge/resolution/sass/libsass.svg)](http://isitmaintained.com/project/sass/libsass "Average time to resolve an issue")
[![Bountysource](https://www.bountysource.com/badge/tracker?tracker_id=283068)](https://www.bountysource.com/trackers/283068-libsass?utm_source=283068&utm_medium=shield&utm_campaign=TRACKER_BADGE "Bountysource")
[![Join us](https://libsass-slack.herokuapp.com/badge.svg)](https://libsass-slack.herokuapp.com/ "Slack communication channels")

https://github.com/sass/libsass

LibSass is just a library, but if you want to RUN LibSass,
then go to https://github.com/sass/sassc or
https://github.com/sass/sassc-ruby or
[find your local implementer](docs/implementations.md).
[LibSass](https://github.com/sass/libsass "LibSass GitHub Project") is just a library!
If you want to use LibSass to compile Sass, you need an implementer. Some
implementations are only bindings into other programming languages. But most also
ship with a command line interface (CLI) you can use directly. There is also
[SassC](https://github.com/sass/sassc), which is the official lightweight
CLI tool built by the same people as LibSass.

LibSass requires GCC 4.6+ or Clang/LLVM. If your OS is older, this version may not compile.
### Excerpt of "sanctioned" implementations:

On Windows, you need MinGW with GCC 4.6+ or VS 2013 Update 4+. It is also possible to build LibSass with Clang/LLVM on Windows.
- https://github.com/sass/node-sass (Node.js)
- https://github.com/sass/perl-libsass (Perl)
- https://github.com/wellington/go-libsass (Go)
- https://github.com/sass/sassc-ruby (Ruby)
- https://github.com/sass/libsass-net (C#)
- https://github.com/medialize/sass.js (JS)

This list does not say anything about the quality of either the listed or not listed [implementations](docs/implementations.md)!
The authors of the listed projects above are just known to work regularly together with LibSass developers.

About
-----

LibSass is a C/C++ port of the Sass CSS precompiler. The original version was written in Ruby, but this version is meant for efficiency and portability.

This library strives to be light, simple, and easy to build and integrate with a variety of platforms and languages.
LibSass is a C++ port of the original Ruby Sass CSS compiler with a [C API](docs/api-doc.md).
We coded LibSass with portability and efficiency in mind. You can expect LibSass to be a lot
faster than Ruby Sass and on par or faster than the best alternative CSS compilers around.

Developing
----------

As you may have noticed, the LibSass repo itself has
no executables and no tests. Oh noes! How can you develop???

Well, luckily, [SassC](http://github.com/sass/sassc) is the official binary wrapper for
LibSass and is *always* kept in sync. SassC is used by continous integration systems in
LibSass repository. When developing LibSass, it is best to actually
checkout SassC and develop in that directory with the SassC spec
and tests there.

We even run Travis tests for SassC!
As noted above, the LibSass repository does not contain any binaries or other way to execute
LibSass. Therefore, you need an implementer to develop LibSass. Easiest is to start with
the official [SassC](http://github.com/sass/sassc) CLI wrapper. It is *guaranteed* to compile
with the latest code in LibSass master, since it is also used in the CI process. There is no
limitation here, as you may use any other LibSass implementer to test your LibSass branch!

Tests
Testing
-------

Since LibSass is a pure library, tests are run through the [SassSpec](https://github.com/sass/sass-spec) project using the [SassC](http://github.com/sass/sassc) driver.
Since LibSass is a pure library, tests are run through the [Sass-Spec](https://github.com/sass/sass-spec)
project using the [SassC](http://github.com/sass/sassc) CLI wrapper. To run the tests against LibSass while
developing, you can run `./script/spec`. This will clone SassC and Sass-Spec under the project folder and
then run the Sass-Spec test suite. You may want to update the clones to ensure you have the latest version.
Note that the scripts in the `./script` folder are mainly intended for our CI needs.

To run tests against LibSass while developing, you can run `./script/spec`. This will clone SassC and Sass-Spec under the project folder and then run the Sass-Spec test suite. You may want to update the clones to ensure you have the latest version.
Building
--------

### DEBUG builds
To build LibSass you need GCC 4.6+ or Clang/LLVM. If your OS is older, you may need to upgrade
them first (or install clang as an alternative). On Windows, you need MinGW with GCC 4.6+ or VS 2013
Update 4+. It is also possible to build LibSass with Clang/LLVM on Windows with various build chains
and/or command line interpreters.

Set the environment variable `DEBUG` to `1` to enable debug builds that can be debugged
with `gdb`, `lldb` and others. E.g.: use `$ DEBUG=1 ./script/spec` to run the tests with
a debug build.
See the [build docs for further instructions](docs/build.md)!

Library Usage
Compatibility
-------------

While LibSass is a library primarily written in C++, it provides a simple
C interface which should be used by most implementers. LibSass does not do
much on its own without an implementer. This can be a command line tool, like
[sassc](https://github.com/sass/sassc) or a [binding](docs/implementations.md)
to your favorite programing language.

If you want to build or interface with LibSass, we recommend to check out the
documentation pages about [building LibSass](docs/build.md) and
the [C-API documentation](docs/api-doc.md).
Current LibSass 3.4 should be compatible with Sass 3.4. Please refer to the [sass compatibility
page](http://sass-compatibility.github.io/) for a more detailed comparison. But note that there
are still a few incomplete edges which we are aware of. Otherwise LibSass has reached a good level
of stability, thanks to our ever growing [Sass-Spec test suite](https://github.com/sass/sass-spec).

About Sass
----------

Sass is a CSS pre-processor language to add on exciting, new,
awesome features to CSS. Sass was the first language of its kind
and by far the most mature and up to date codebase.
Sass is a CSS pre-processor language to add on exciting, new, awesome features to CSS. Sass was
the first language of its kind and by far the most mature and up to date codebase.

Sass was originally concieved of by the co-creator of this library,
Hampton Catlin ([@hcatlin]). Most of the language has been the result of years
of work by Natalie Weizenbaum ([@nex3]) and Chris Eppstein ([@chriseppstein]).
Sass was originally conceived of by the co-creator of this library, Hampton Catlin ([@hcatlin]).
Most of the language has been the result of years of work by Natalie Weizenbaum ([@nex3]) and
Chris Eppstein ([@chriseppstein]).

For more information about Sass itself, please visit http://sass-lang.com

Initial development of libsass by Aaron Leung and Hampton Catlin was supported by [Moovweb](http://www.moovweb.com).
Initial development of LibSass by Aaron Leung and Hampton Catlin was supported by [Moovweb](http://www.moovweb.com).

Licensing
---------

Our MIT license is designed to be as simple, and liberal as possible.

sass2scss was originally written by [Marcel Greter][@mgreter]
and he happily agreed to have it merged into the project.

Our [MIT license](LICENSE) is designed to be as simple and liberal as possible.

[@hcatlin]: https://github.com/hcatlin
[@akhleung]: https://github.com/akhleung
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8 changes: 6 additions & 2 deletions src/libsass/appveyor.yml
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Expand Up @@ -7,8 +7,13 @@ environment:
matrix:
- Compiler: msvc
Config: Release
Platform: Win32
- Compiler: msvc
Config: Debug
Platform: Win32
- Compiler: msvc
Config: Release
Platform: Win64
- Compiler: mingw
Build: static
- Compiler: mingw
Expand Down Expand Up @@ -38,7 +43,7 @@ build_script:
if ($env:Compiler -eq "mingw") {
mingw32-make -j4 sassc
} else {
msbuild /m:4 /p:Configuration=$env:Config sassc\win\sassc.sln
msbuild /m:4 /p:"Configuration=$env:Config;Platform=$env:Platform" sassc\win\sassc.sln
}

# print the branding art
Expand Down Expand Up @@ -84,4 +89,3 @@ test_script:
} else {
echo "Success!"
}

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12 changes: 6 additions & 6 deletions src/libsass/res/resource.rc
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Expand Up @@ -18,18 +18,18 @@ BEGIN
BEGIN
BLOCK "080904b0"
BEGIN
VALUE "CompanyName", "Libsass Organization"
VALUE "CompanyName", "Sass Open Source Foundation"
VALUE "FileDescription", "A C/C++ implementation of a Sass compiler"
VALUE "FileVersion", "0.9.0.0"
VALUE "FileVersion", "1.0.0.0"
VALUE "InternalName", "libsass"
VALUE "LegalCopyright", "©2014 libsass.org"
VALUE "LegalCopyright", "\251 2017 libsass.org"
VALUE "OriginalFilename", "libsass.dll"
VALUE "ProductName", "Libsass Library"
VALUE "ProductVersion", "0.9.0.0"
VALUE "ProductName", "LibSass Library"
VALUE "ProductVersion", "1.0.0.0"
END
END
BLOCK "VarFileInfo"
BEGIN
VALUE "Translation", 0x809, 1200
END
END
END
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