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Failed to spawn panda #301
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FYI, the pendulum example works fine. |
Could you share the exact code that you are using to spawn panda and the logs produced by the call? |
I don't know whether it's the same issue. But I saw a similar issue in another package which also brought pictures with triangles: The reason there were german region settings. It seems ign-fuel gets confused if you use a comma for the decimal point in your system. Do you used the standard english settings? |
Hey @FirefoxMetzger @wolfgangschwab,
@FirefoxMetzger
I get the following info after I run Thanks for your help! |
Possibly related issue: gazebosim/gz-rendering#136 . |
Hey @traversaro, Thanks a lot. |
Hi @Gaoyuan-Liu, those links are meant to developers to solve the problem that you are solving by setting the whole ubuntu locale to US, they were not meant to your specific issue. Furthermore, they are not related to the other problems that you mention in #301 (comment) . |
I know this makes @traversaro happy, he's collecting the occurrence of these kind of problems 😄 Jokes apart, it seems an upstream problem and regarding it we have to wait for a fix. Changing temporarily the locale should work as @Gaoyuan-Liu confirmed.
For the color problem I don't have many ideas. Can you please report what is your graphics stack? Can you try changing the rendering backend from |
The
The robot (and the rest of the scene) are actually showing color details. You can see this particularly well when inspecting the basket (that displays the exact texture it claims it can't find 🤷). What is missing are shadows, and reflections. This is typical for scenes lit by ambient light only and it could be that you didn't add a directional light source. Either that or the rendering engine struggles to render the light source. Latter would be surprising, given that ambient light renders fine. Could you use the Gazebo GUI to export the world into a new file and share that here? Additionally, you can get more verbose logs (that might contain a clue) by adding scenario_gazebo.set_verbosity(scenario_gazebo.Verbosity_info)
# or
scenario_gazebo.set_verbosity(scenario_gazebo.Verbosity_debug) to your script and/or calling it via |
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Hey @FirefoxMetzger,
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Hey @FirefoxMetzger, I can spawn the shapes and it looks good: |
What about building the world from scratch in
There is ... sort of: You can check #296 (comment) , but the entire issue is related. |
Could you give some instruction about how to build a world from scratch in gym-ignition? Thanks. |
For example the code in the scenarIO example :) https://robotology.github.io/gym-ignition/master/getting_started/scenario.html |
Ogre and ogre-next (ogre2) handle materials in different ways and lightning could differ from published screenshots. It would be helpful if you could provide the info I asked above and maybe try to change rendering engine. |
Hey,
I followed the instruction and installed the gym-ignition without any error. (ubuntu 20.04, python3.8, virtual env)
And when I try to test the panda example given here, the gazebo can popup but not panda, instead, a bunch of weird triangle shapes show in gazebo.
Any ideas if I missing some steps?
Thanks!
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