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Mesh editing delaunay refinement #59560

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@JanCaha JanCaha commented Nov 22, 2024

Description

This adds optional setting for adding Mesh Vertex in Face. This allows to refine triangular Faces in neighborhood of the face that had the vertex added. Edges of those faces are checked if they satisfy Delaunay condition and if the not the edge is flipped.

@github-actions github-actions bot added this to the 3.42.0 milestone Nov 22, 2024
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github-actions bot commented Nov 22, 2024

🪟 Windows builds

Download Windows builds of this PR for testing.
Debug symbols for this build are available here.
(Built from commit 56bb417)

🪟 Windows Qt6 builds

Download Windows Qt6 builds of this PR for testing.
(Built from commit 56bb417)

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github-actions bot commented Dec 7, 2024

The QGIS project highly values your contribution and would love to see this work merged! Unfortunately this PR has not had any activity in the last 14 days and is being automatically marked as "stale". If you think this pull request should be merged, please check

  • that all unit tests are passing

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    In case you should have any uncertainty, please leave a comment and we will be happy to help you proceed with this pull request.
    If there is no further activity on this pull request, it will be closed in a week.

@github-actions github-actions bot added the stale Uh oh! Seems this work is abandoned, and the PR is about to close. label Dec 7, 2024
@nyalldawson nyalldawson removed the stale Uh oh! Seems this work is abandoned, and the PR is about to close. label Dec 9, 2024
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