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gd.h

  • windows geometry dash headers i use for textureldr. moving this here so i can use it for multiple projects, since they'll be the same

note

  • these headers require cocos2d-x headers. i recommend cappucino, but i use my own. those can be found in textureldr.
  • compile settings can and will mess up some of these headers. the compile settings i use for textureldr are:
    • 32-bit (duh)
    • release mode, maximum optimization for speed (o2)

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