forked from rust-lang/rust
-
Notifications
You must be signed in to change notification settings - Fork 0
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
Auto merge of rust-lang#78924 - bjorn3:less_sysroot_build_scripts, r=…
…Mark-Simulacrum Make the libstd build script smaller Of all sysroot crates currently only compiler_builtins, miniz_oxide and std require a build script. compiler_builtins uses to conditionally enable certain features and possibly compile a C version ([source](https://github.com/rust-lang/compiler-builtins/blob/63ccaf11f08fb5d0b39cc33884c5a1a63f547ace/build.rs)), miniz_oxide only uses it to detect if liballoc is supported as the MSRV is 1.34.0 instead of the 1.36.0 which stabilized liballoc ([source](https://github.com/Frommi/miniz_oxide/blob/28514ec09f0b1ce74bfb2d561de52a6652ce377a/miniz_oxide/build.rs)). std now only uses it to enable `freebsd12` when the `RUST_STD_FREEBSD_12_ABI` env var is set, to determine if `restricted-std` should be set, to set the `STD_ENV_ARCH` env var identical to `CARGO_CFG_TARGET_ARCH`, and to unconditionally enable `backtrace_in_libstd`. If all build scripts were to be removed, it would be possible for rustc to completely compile it's own sysroot. It currently requires a rustc version that already has an available libstd to compile the build scripts. If rustc can completely compile it's own sysroot, rustbuild could be simplified to not forcefully use the bootstrap compiler for build scripts. `@rustbot` modify labels: +T-compiler +libs-impl
- Loading branch information
Showing
5 changed files
with
86 additions
and
58 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters