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Bug - Use of 'connect the features' multiple times #8655
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I can confirm this. |
Issue I suspect is directly related: Draw a new highway over an existing, unmodified highway, such that they trigger the "crossing highways" warning. Then, move one of the nodes on the existing highway, so that where they cross is in a different position, but they still cross. Hit "Connect features", and an intersection node will be added at the old intersection location, rather than the current one. For additional weirdness: Do the above, but instead of moving an existing node, create a new node on the existing highway, and move that. "Connect features" will add nodes that aren't connected to either way (untagged nodes if both ways are vehicle roads, crossing nodes if one is a pedestrian way). |
I did some investigation into this today.. It's related to a change I made in 1f172d5 . One way to fix this is to make the issues work similar to how we manage OSM entities: each entity has both an |
Oh yes, this is such an annoying bug. |
This issue can be recreated by adding a marked crosswalk that crosses a dual carriageway. An issue should pop up with iD suggesting to 'connect the features'. This function works the first time, but when clicking on it again, the marked crosswalk node is only connected to the crosswalk way and not with the roadway.
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