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nucleartide/Readme.md

Hi there! 👋

I'm a software engineer with a deep interest in game development.

Most recently, I've been working in Unreal Engine 5. You can see my portfolio here.

Otherwise, you can also find me online at the following places: Twitter · LinkedIn.

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  1. Shaders-for-Game-Devs-Workbook Shaders-for-Game-Devs-Workbook Public

    The missing workbook for Freya Holmer's Shaders for Game Devs course.

    ShaderLab 46 2

  2. pico8-mobile-template pico8-mobile-template Public template

    Custom HTML template for PICO-8 and mobile devices.

    JavaScript 42 4

  3. fix-pico8-ios-sound fix-pico8-ios-sound Public

    Fix sound when playing PICO-8 games on iOS

    HTML 11 2

  4. pico-snippets pico-snippets Public

    Drop-in snippets for your PICO-8 game.

    Lua 14 1

  5. Chomp Chomp Public

    An action maze chase video game about navigating a maze, eating dots, and avoiding ghosts. Made in Unreal Engine 5.2; loosely inspired by Pacman.

    C++ 3

  6. Breadforge Breadforge Public

    A factory builder game about building a bread factory. Made in Unity 2021.

    C# 13 1