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http2: Reuse ._onTimeout() to Http2Session and Http2Stream classes #33354

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66 changes: 26 additions & 40 deletions lib/internal/http2/core.js
Original file line number Diff line number Diff line change
Expand Up @@ -1460,27 +1460,7 @@ class Http2Session extends EventEmitter {
}

_onTimeout() {
// If the session is destroyed, this should never actually be invoked,
// but just in case...
if (this.destroyed)
return;
// This checks whether a write is currently in progress and also whether
// that write is actually sending data across the write. The kHandle
// stored `chunksSentSinceLastWrite` is only updated when a timeout event
// happens, meaning that if a write is ongoing it should never equal the
// newly fetched, updated value.
if (this[kState].writeQueueSize > 0) {
const handle = this[kHandle];
const chunksSentSinceLastWrite = handle !== undefined ?
handle.chunksSentSinceLastWrite : null;
if (chunksSentSinceLastWrite !== null &&
chunksSentSinceLastWrite !== handle.updateChunksSent()) {
this[kUpdateTimer]();
return;
}
}

this.emit('timeout');
onTimeout.call(this);
}

ref() {
Expand Down Expand Up @@ -1909,25 +1889,7 @@ class Http2Stream extends Duplex {
}

_onTimeout() {
if (this.destroyed)
return;
// This checks whether a write is currently in progress and also whether
// that write is actually sending data across the write. The kHandle
// stored `chunksSentSinceLastWrite` is only updated when a timeout event
// happens, meaning that if a write is ongoing it should never equal the
// newly fetched, updated value.
if (this[kState].writeQueueSize > 0) {
const handle = this[kSession][kHandle];
const chunksSentSinceLastWrite = handle !== undefined ?
handle.chunksSentSinceLastWrite : null;
if (chunksSentSinceLastWrite !== null &&
chunksSentSinceLastWrite !== handle.updateChunksSent()) {
this[kUpdateTimer]();
return;
}
}

this.emit('timeout');
onTimeout.call(this, kSession);
}

// True if the HEADERS frame has been sent
Expand Down Expand Up @@ -2214,6 +2176,30 @@ class Http2Stream extends Duplex {
}
}

function onTimeout(kSession) {
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// If the session is destroyed, this should never actually be invoked,
// but just in case...
if (this.destroyed)
return;
// This checks whether a write is currently in progress and also whether
// that write is actually sending data across the write. The kHandle
// stored `chunksSentSinceLastWrite` is only updated when a timeout event
// happens, meaning that if a write is ongoing it should never equal the
// newly fetched, updated value.
if (this[kState].writeQueueSize > 0) {
const handle = kSession ? this[kSession][kHandle] : this[kHandle];
const chunksSentSinceLastWrite = handle !== undefined ?
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handle.chunksSentSinceLastWrite : null;
if (chunksSentSinceLastWrite !== null &&
chunksSentSinceLastWrite !== handle.updateChunksSent()) {
this[kUpdateTimer]();
return;
}
}

this.emit('timeout');
}

function callStreamClose(stream) {
stream.close();
}
Expand Down