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Introduce a NodeTarget inspector domain modelled after ChromeDevTools Target domain. It notifies inspector frontend attached to a main V8 isolate when workers are starting and allows passing messages to inspectors on their isolates. All inspector functionality is enabled on worker isolates. PR-URL: #21364 Reviewed-By: Aleksei Koziatinskii <[email protected]> Reviewed-By: Jan Krems <[email protected]> Reviewed-By: Anna Henningsen <[email protected]>
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Original file line number | Diff line number | Diff line change |
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#include "worker_agent.h" | ||
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#include "main_thread_interface.h" | ||
#include "worker_inspector.h" | ||
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namespace node { | ||
namespace inspector { | ||
namespace protocol { | ||
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class NodeWorkers | ||
: public std::enable_shared_from_this<NodeWorkers> { | ||
public: | ||
explicit NodeWorkers(std::weak_ptr<NodeWorker::Frontend> frontend, | ||
std::shared_ptr<MainThreadHandle> thread) | ||
: frontend_(frontend), thread_(thread) {} | ||
void WorkerCreated(const std::string& title, | ||
const std::string& url, | ||
bool waiting, | ||
std::shared_ptr<MainThreadHandle> target); | ||
void Receive(const std::string& id, const std::string& message); | ||
void Send(const std::string& id, const std::string& message); | ||
void Detached(const std::string& id); | ||
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private: | ||
std::weak_ptr<NodeWorker::Frontend> frontend_; | ||
std::shared_ptr<MainThreadHandle> thread_; | ||
std::unordered_map<std::string, std::unique_ptr<InspectorSession>> sessions_; | ||
int next_target_id_ = 0; | ||
}; | ||
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namespace { | ||
class AgentWorkerInspectorDelegate : public WorkerDelegate { | ||
public: | ||
explicit AgentWorkerInspectorDelegate(std::shared_ptr<NodeWorkers> workers) | ||
: workers_(workers) {} | ||
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void WorkerCreated(const std::string& title, | ||
const std::string& url, | ||
bool waiting, | ||
std::shared_ptr<MainThreadHandle> target) override { | ||
workers_->WorkerCreated(title, url, waiting, target); | ||
} | ||
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private: | ||
std::shared_ptr<NodeWorkers> workers_; | ||
}; | ||
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class ParentInspectorSessionDelegate : public InspectorSessionDelegate { | ||
public: | ||
ParentInspectorSessionDelegate(const std::string& id, | ||
std::shared_ptr<NodeWorkers> workers) | ||
: id_(id), workers_(workers) {} | ||
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~ParentInspectorSessionDelegate() override { | ||
workers_->Detached(id_); | ||
} | ||
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void SendMessageToFrontend(const v8_inspector::StringView& msg) override { | ||
std::string message = protocol::StringUtil::StringViewToUtf8(msg); | ||
workers_->Send(id_, message); | ||
} | ||
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private: | ||
std::string id_; | ||
std::shared_ptr<NodeWorkers> workers_; | ||
}; | ||
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std::unique_ptr<NodeWorker::WorkerInfo> WorkerInfo(const std::string& id, | ||
const std::string& title, | ||
const std::string& url) { | ||
return NodeWorker::WorkerInfo::create() | ||
.setWorkerId(id) | ||
.setTitle(title) | ||
.setUrl(url) | ||
.setType("worker").build(); | ||
} | ||
} // namespace | ||
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WorkerAgent::WorkerAgent(std::weak_ptr<WorkerManager> manager) | ||
: manager_(manager) {} | ||
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void WorkerAgent::Wire(UberDispatcher* dispatcher) { | ||
frontend_.reset(new NodeWorker::Frontend(dispatcher->channel())); | ||
NodeWorker::Dispatcher::wire(dispatcher, this); | ||
auto manager = manager_.lock(); | ||
CHECK_NOT_NULL(manager); | ||
workers_ = | ||
std::make_shared<NodeWorkers>(frontend_, manager->MainThread()); | ||
} | ||
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DispatchResponse WorkerAgent::sendMessageToWorker(const String& message, | ||
const String& sessionId) { | ||
workers_->Receive(sessionId, message); | ||
return DispatchResponse::OK(); | ||
} | ||
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DispatchResponse WorkerAgent::enable(bool waitForDebuggerOnStart) { | ||
auto manager = manager_.lock(); | ||
if (!manager) { | ||
return DispatchResponse::OK(); | ||
} | ||
if (!event_handle_) { | ||
std::unique_ptr<AgentWorkerInspectorDelegate> delegate( | ||
new AgentWorkerInspectorDelegate(workers_)); | ||
event_handle_ = manager->SetAutoAttach(std::move(delegate)); | ||
} | ||
event_handle_->SetWaitOnStart(waitForDebuggerOnStart); | ||
return DispatchResponse::OK(); | ||
} | ||
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DispatchResponse WorkerAgent::disable() { | ||
event_handle_.reset(); | ||
return DispatchResponse::OK(); | ||
} | ||
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void NodeWorkers::WorkerCreated(const std::string& title, | ||
const std::string& url, | ||
bool waiting, | ||
std::shared_ptr<MainThreadHandle> target) { | ||
auto frontend = frontend_.lock(); | ||
if (!frontend) | ||
return; | ||
std::string id = std::to_string(++next_target_id_); | ||
auto delegate = thread_->MakeDelegateThreadSafe( | ||
std::unique_ptr<InspectorSessionDelegate>( | ||
new ParentInspectorSessionDelegate(id, shared_from_this()))); | ||
sessions_[id] = target->Connect(std::move(delegate), true); | ||
frontend->attachedToWorker(id, WorkerInfo(id, title, url), waiting); | ||
} | ||
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void NodeWorkers::Send(const std::string& id, const std::string& message) { | ||
auto frontend = frontend_.lock(); | ||
if (frontend) | ||
frontend->receivedMessageFromWorker(id, message); | ||
} | ||
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void NodeWorkers::Receive(const std::string& id, const std::string& message) { | ||
auto it = sessions_.find(id); | ||
if (it != sessions_.end()) | ||
it->second->Dispatch(Utf8ToStringView(message)->string()); | ||
} | ||
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void NodeWorkers::Detached(const std::string& id) { | ||
if (sessions_.erase(id) == 0) | ||
return; | ||
auto frontend = frontend_.lock(); | ||
if (frontend) { | ||
frontend->detachedFromWorker(id); | ||
} | ||
} | ||
} // namespace protocol | ||
} // namespace inspector | ||
} // namespace node |
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Original file line number | Diff line number | Diff line change |
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@@ -0,0 +1,39 @@ | ||
#ifndef SRC_INSPECTOR_WORKER_AGENT_H_ | ||
#define SRC_INSPECTOR_WORKER_AGENT_H_ | ||
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#include "node/inspector/protocol/NodeWorker.h" | ||
#include "v8.h" | ||
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namespace node { | ||
namespace inspector { | ||
class WorkerManagerEventHandle; | ||
class WorkerManager; | ||
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namespace protocol { | ||
class NodeWorkers; | ||
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class WorkerAgent : public NodeWorker::Backend { | ||
public: | ||
explicit WorkerAgent(std::weak_ptr<WorkerManager> manager); | ||
~WorkerAgent() override = default; | ||
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void Wire(UberDispatcher* dispatcher); | ||
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DispatchResponse sendMessageToWorker(const String& message, | ||
const String& sessionId) override; | ||
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DispatchResponse enable(bool waitForDebuggerOnStart) override; | ||
DispatchResponse disable() override; | ||
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private: | ||
std::shared_ptr<NodeWorker::Frontend> frontend_; | ||
std::weak_ptr<WorkerManager> manager_; | ||
std::unique_ptr<WorkerManagerEventHandle> event_handle_; | ||
std::shared_ptr<NodeWorkers> workers_; | ||
}; | ||
} // namespace protocol | ||
} // namespace inspector | ||
} // namespace node | ||
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#endif // SRC_INSPECTOR_WORKER_AGENT_H_ |
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