Skip to content
View neogeek's full-sized avatar
πŸ‘‹
Open for work.
πŸ‘‹
Open for work.

Organizations

@purplemonkeygamejam @neogeek-deprecated @docsbydoxdox @CandyCoded @thelast90percent

Block or report neogeek

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Please don't include any personal information such as legal names or email addresses. Maximum 100 characters, markdown supported. This note will be visible to only you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse
neogeek/README.md

Hi! πŸ‘‹ My name is Scott.

I'm a game, web, and open source tool developer.

I've released 150+ open source projects on GitHub, I've won awards for πŸ† Best in VR and πŸ† Best of Accessibility at the 2020 MIT Reality Hack, I run the Purple Monkey Game Jam, given talks at Boston Game Dev meetups, and I just released my first game for mobile platforms called πŸƒ Flip Jacks.

Flip Jacks is a physics-based poker game in AR. Each game takes only 30 seconds. Can you flip your way to a winning hand?

A zero-config cli for building static websites.

This library is a collection of utilities for creating rhythm games like Tap Tap Revenge, Guitar Hero, and Rock Band. It is meant to be used within any game engine that supports loading C++ libraries, such as Unity, Unreal, and Godot.

Handcrank is a game engine built in C++ on top of SDL with a focus on a simple, Unity GameObject-like object class structure inheritance. Handcrank is currently in active development.

Frustrated with the quality of existing free (and paid) QR code generators, I built this tool to be simple, free, and without data analytics.

An OBS automatic scene switcher for sensitive applications. Works on the same machine OBS is running on or another computer on the same network.

  • Coming Soon

This homebrew distributed CLI generates local CHANGELOG.md files without access to a repo's remote via an API. The latest version has been ported to Rust for improved performance.

CandyCoded is a collection of useful components and extensions for building in Unity. Whether you are building a quick prototype or a production-ready experience, CandyCoded will help you get there.

doxdox is a tool for auto-generating documentation using JSDoc headers locally or via a hosted platform pointed at a public GitHub repo.

Match Attack is a memory game with a twist. Collect tiles that can then be used against an evil clown hell-bent on killing you. Made at the Global Game Jam in January 2021

An online version of Cards Against Humanity with support for playing with expansions and custom decks.

Smoothie Operator is a Unity port of an HTML JavaScript canvas game made at the Purple Monkey Game Jam.

A simple, read-only, Trello board aggregator.

Command line tool for getting the download URL for the latest or specific version of Unity.

β–² A heavily opinionated starter template.

Pinned Loading

  1. HandcrankEngine/HandcrankEngine HandcrankEngine/HandcrankEngine Public

    ⚠️ This custom game engine is under early development and should not be used.

    C

  2. onlybuild onlybuild Public

    A zero-config cli for building static websites.

    TypeScript 1

  3. docsbydoxdox/doxdox docsbydoxdox/doxdox Public

    πŸ“˜ JSDoc to Markdown, Bootstrap, and custom JavaScript template documentation generator.

    TypeScript 162 18

  4. rhythm-game-utilities rhythm-game-utilities Public

    A collection of utilities for creating rhythm games in Unity, Unreal, Godot and SDL.

    C# 27 5