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Add AppBuilder::asset_loader_from_instance (bevyengine#580)
* Implement add_asset_loader_from_instance * Add example of different data loaders
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MyCustomData ( | ||
num: 42 | ||
) |
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MySecondCustomData ( | ||
is_set: true | ||
) |
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use bevy::{asset::AssetLoader, prelude::*}; | ||
use ron::de::from_bytes; | ||
use serde::Deserialize; | ||
use std::path::Path; | ||
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#[derive(Deserialize)] | ||
pub struct MyCustomData { | ||
pub num: i32, | ||
} | ||
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#[derive(Deserialize)] | ||
pub struct MySecondCustomData { | ||
pub is_set: bool, | ||
} | ||
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// create a custom loader for data files | ||
#[derive(Default)] | ||
pub struct DataFileLoader { | ||
matching_extensions: Vec<&'static str>, | ||
} | ||
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impl DataFileLoader { | ||
pub fn from_extensions(matching_extensions: Vec<&'static str>) -> Self { | ||
DataFileLoader { | ||
matching_extensions, | ||
} | ||
} | ||
} | ||
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impl<TAsset> AssetLoader<TAsset> for DataFileLoader | ||
where | ||
for<'de> TAsset: Deserialize<'de>, | ||
{ | ||
fn from_bytes(&self, _asset_path: &Path, bytes: Vec<u8>) -> Result<TAsset, anyhow::Error> { | ||
Ok(from_bytes::<TAsset>(bytes.as_slice())?) | ||
} | ||
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fn extensions(&self) -> &[&str] { | ||
self.matching_extensions.as_slice() | ||
} | ||
} | ||
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/// This example illustrates various ways to load assets | ||
fn main() { | ||
App::build() | ||
.add_default_plugins() | ||
.add_asset::<MyCustomData>() | ||
.add_asset_loader_from_instance::<MyCustomData, DataFileLoader>( | ||
DataFileLoader::from_extensions(vec!["data1"]), | ||
) | ||
.add_asset::<MySecondCustomData>() | ||
.add_asset_loader_from_instance::<MySecondCustomData, DataFileLoader>( | ||
DataFileLoader::from_extensions(vec!["data2"]), | ||
) | ||
.add_startup_system(setup.system()) | ||
.run(); | ||
} | ||
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fn setup( | ||
asset_server: Res<AssetServer>, | ||
mut data1s: ResMut<Assets<MyCustomData>>, | ||
mut data2s: ResMut<Assets<MySecondCustomData>>, | ||
) { | ||
let data1_handle = asset_server | ||
.load_sync(&mut data1s, "assets/data/test_data.data1") | ||
.unwrap(); | ||
let data2_handle = asset_server | ||
.load_sync(&mut data2s, "assets/data/test_data.data2") | ||
.unwrap(); | ||
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let data1 = data1s.get(&data1_handle).unwrap(); | ||
println!("Data 1 loaded with value {}", data1.num); | ||
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let data2 = data2s.get(&data2_handle).unwrap(); | ||
println!("Data 2 loaded with value {}", data2.is_set); | ||
} |