Editor: Alerts if invalid material found when rendering image in REALISTIC #28518
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Pathtracer only supports MeshStandardMaterial and MeshPhysicalMaterial, so when rendering image in REALISTIC, editor will popup a blank window if there're invalid materials in scene. This PR alerts users instead for this case.
Also, this PR updated UISelect's keys to use shading name in string,
'realistic'
, instead of number-but-actually-string1
, the code is now easier to reason about