Octree: Add layers
property for filtering objects.
#28116
Merged
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This is a very useful feature (especially in games), it's 100% backwards compatible with the exisiting users logic and I thought to share it.
Long story short: many times you need to ignore a list of models/meshes when performing collisions or raycasting.
Think about the vegetation in a 3D world for example.
And here is this feature in action: https://necromanthus.com/Test/html5/SMC_Octree.html