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WebGPURenderer: MeshSSSPhysicalNodeMaterial #27488

Merged
merged 6 commits into from
Jan 3, 2024
Merged

WebGPURenderer: MeshSSSPhysicalNodeMaterial #27488

merged 6 commits into from
Jan 3, 2024

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sunag
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@sunag sunag commented Jan 3, 2024

Description

Example ported from webgl_materials_subsurface_scattering, shows how we can extend the Lighting Model in WebGPURenderer using TSL.

Live example:
webgpu_materials_sss

image

Backends

  • WebGPU
  • WebGL

@sunag sunag added this to the r161 milestone Jan 3, 2024
@sunag sunag marked this pull request as ready for review January 3, 2024 07:02
@sunag sunag merged commit d28e94e into mrdoob:dev Jan 3, 2024
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AdaRoseCannon pushed a commit to AdaRoseCannon/three.js that referenced this pull request Jan 15, 2024
* Add MeshSSSPhysicalNodeMaterial

* add `webgpu_materials_sss` example

* update title

* fix from scanning

* fix old property name

* update default values
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