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Fixed #26330.
Description
Lensflare
usesFramebufferTexture
to copy data from the current bound framebuffer to internal textures. The type of these textures must match the render target's texture type which is now half float when usingEffectComposer
. Meaning the defaultUnsignedByteType
does not work in these scenarios.The PR ensures
Lensflare
automatically detects the correct texture type.Lensflare
even works if you toggle RTT.