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Object3D: Clone material arrays #26589

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merged 4 commits into from
Aug 16, 2023
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@jespertheend jespertheend commented Aug 15, 2023

Fixed #26588

Description

Previously, calling Object3D.clone() would not clone material arrays. Causing the new object to share a reference to the array of the old object. This change fixes that, preventing unexpected modifications to the wrong object.

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github-actions bot commented Aug 15, 2023

📦 Bundle size

Full ESM build, minified and gzipped.

Filesize dev Filesize PR Diff
646 kB (160.2 kB) 646.2 kB (160.3 kB) +135 B

🌳 Bundle size after tree-shaking

Minimal build including a renderer, camera, empty scene, and dependencies.

Filesize dev Filesize PR Diff
439.1 kB (106.3 kB) 439.1 kB (106.4 kB) +45 B

@jespertheend jespertheend marked this pull request as ready for review August 15, 2023 21:44
src/objects/Line.js Outdated Show resolved Hide resolved
@Mugen87 Mugen87 added this to the r156 milestone Aug 16, 2023
@Mugen87 Mugen87 merged commit 03b6cc6 into mrdoob:dev Aug 16, 2023
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Clone the material array when Object3D.clone() is called
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