OrbitControls: Add 3D cursor and limit to orbit camera target. #26558
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Allows the user to limit the orbit controls target distance from a 3D cursor.
My use case is having models load far from the origin. I want to move the camera to the object, then limit it's distance from that object. This change allows me to limit the scale of the scene (and camera frustum) to achieve the highest quality rendering.
This contribution is funded by Axial3D