Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

GLTFLoader: Fix loadAnimation() refactor. #26477

Merged
merged 4 commits into from
Jul 22, 2023

Conversation

hybridherbst
Copy link
Contributor

@hybridherbst hybridherbst commented Jul 22, 2023

Fixes

that caused cubic interpolators in glTF to break.

Description

One mistake during the earlier refactor, my bad.
image

cc @Mugen87

@hybridherbst hybridherbst changed the title Fix animationloading refactor GLTFLoader: Fix animationloading refactor Jul 22, 2023
@hybridherbst hybridherbst changed the title GLTFLoader: Fix animationloading refactor GLTFLoader: Fix loadAnimation refactor Jul 22, 2023
@Mugen87 Mugen87 added this to the r155 milestone Jul 22, 2023
Copy link
Collaborator

@Mugen87 Mugen87 left a comment

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

Can confirm the test asset now animates as expected!

@Mugen87 Mugen87 merged commit 5eba621 into mrdoob:dev Jul 22, 2023
@Mugen87 Mugen87 changed the title GLTFLoader: Fix loadAnimation refactor GLTFLoader: Fix loadAnimation() refactor. Jul 22, 2023
hybridherbst added a commit to needle-tools/three.js that referenced this pull request Jul 23, 2023
* GLTFLoader: some code to be accessible from extensions on parser

* move targetNames code earlier

* bring outputAccessor.itemSize switch back

* linting
# Conflicts:
#	examples/jsm/loaders/GLTFLoader.js
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

2 participants